11/10/2011 01:06 PMIf army is useable in arenas, stampede would have to be too; but if army isn't, then stampede shouldn't -- they essentially are duplicates with different rols... Army is best applicable as a tank and stampede is best used as a dps(as if hunters can be anything else, I know. But taken into consideration what its intent is...)
Posted by Sivenom
Personally, if an ability can't be balanced for arena use, it shouldn't exist (obvious exception - threat tools and raid utility like BL and Battle-rezzes).
If a spec is balanced in PVE on having said DPS cooldown (or "defensive" i.e. army), and that ability is restricted from arena, specs which don't have those abilities are at 100%, and the spec that does is not.
Very few abilities are limited from Arena currently, if I recall right.
Shaman Totems - Shaman is "enshrouded" by the appropriate elemental, enhancing his abilities (i.e. Earth Shock becomes a taunt, takes less damage, etc). After the duration has expired, or the elementals "health" is depleted, or the shaman moves too far from the totem, the effect ends. You don't have the big gain you currently get from using them, but you do gain a 2nd life, of sorts, and bonus effects, and the elemental isn't limited by AI limitations.
AotD - just needs a tone down in effect. The alleviating factor could be a simple cast, and not a long channel. In PVE they are mostly for eating hits more than anything (I think...)