Okay first off, talents aside, you're taking away the out of combat rez from feral and balance druids? Please, PLEASE tell me this is another one of those database mistakes. There was a reason you gave that to use in the first place, please remember what it was like before and don't send us back there.
As for talents... for druids they really seem to focus on the idea that "Shifting is fun!". But, well, Okay it IS fun to shift around and turn into animals and what not... but not during combat. The only reason I will ever shift out of cat or bear form is to either A. grab a mob if the tank dies or B. quickly battle rez someone before shifting back.
All our level 90 talents seem pretty worthless aside from disentanglement, but that's only for pvp really. Heart of the wild gives us bonuses we'll probably never use, as does master shapeshifter. I'm not about to shapeshift out of cat form to cast moonfire three times for a meager bonus. Also, if you're wanting us to shapeshift out and cast heals to make use of these bonuses then why are you taking away almost all our heals?
One tier of druid talents has 2 abilities that require you to be in bear form to use, so... that's just great for the 3 other druid specs. Also the other talent from that tier brings all enemies towards you, which is also something I would only think a bear would enjoy.
Meanwhile, there's another tier with 2 awesome abilities for cat druids. Among which is our stampede bonus and another which lets us use stealth abilities while not stealthed. But I can only pick one, and quite frankly the latter seems like the better option (of course I would have to test it). Still, it hurts to see stampede go as it felt like such a core Alpha-strike ability to cats.
Also, unless I missed it we're losing "blood in the water". Now, it's not exactly integral, but without it I really have little incentive to use ferocious bite unless the raid target has 1 or 2% health remaining.
It also seems like nurturing instinct is being changed to another one of those "Hey you should shapeshift a lot" abilities since it's losing the 20% increase to incoming heals in cat form which was what made it worth taking.
All-in-all, it feels like the druid talents were designed with an awesome idea in mind (that druids should be shapeshifting all over the place), that would never work in the actual game.