This will definitely break down the incentives to do Rated BG's, and is contrary to the other announcement about VP.
I get 400 points for a rated BG win, and, by design of the MMR system, my intended win rate is 50/50. Matches tend to run nearly the full duration. I will say an average of 30 minutes. So that's an average of 200 pts per 30 minutes or 400 pts per hour.
On the other hand, if I take five of us and queue for a random, I can almost guarantee a win. But let's say I would win 3 out of 4. These games tend to be quick - maybe 10 minutes each on average. That's 50 points x 6 = 300 @ 75% = 225 pts per hour.
Yes, Rated BG's are more efficient, but not a ton in relationship to how much time I need to cap. Where is the payout for all the additional skill and logistical work required?
PvP shouldn't have a gear difference between the good and the bad. I'm better than the vast majority of people in games, and I'd rather defeat them because I'm better, not because I "earned" better equipment. On my server it's nearly impossible to get a RBG group together unless you're in one of the few huge guilds (I'd rather be in my small family and friend guild) and I haven't enjoyed arena since BC. Why should someone be punished, regardless of how good or bad they are, for not enjoying or having access to certain parts of the game?
This is the PvP equivalent of LFR tool in PvE. It's a great change, but I still wonder what the point of honor points will be. It would be foolish to buy honor gear.
Am I the only one who thinks this change will promote more people to bot battlegrounds?
It is bad enough the Alliance blow when it comes to non-rated battlegrounds. I for one play both Horde and Alliance. From my years of experience the Alliance don't seem to get any better which is mind boggling. I'm sure I will not be alone in noticing an increase in suspicious activity while in non-rated battlegrounds.
I am all for anything to get more people to PvP as it is the only reason I still play this game.
Maybe it will have a very good outcome, which I hope. I don't see why this change was actually needed though. :/
I play Horde and Alliance too and the difference in my win rate doesn't seem to be big. Alliance has more healers, that's for sure. I don't think botting will be any bigger of a problem than it already is, and it shouldn't matter who gets gear in PvP. As I said to the other quote, gear should be irrelevant in PvP, and this opens the door for more people to get the good gear.
Also, remember that Alliance for some reason tends to have more players that only focus on arena or RBGs because of the lack of gear incentive to do regular BGs, and this change might bring more of those good Alliances players back into them.