Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
Stationed in the Horde's major cities, donning the typically silver, gold, and blue colours of the Order, men and women (of those races found within the Horde as a matter of safety and diplomacy) can be found, either parked under the Argent Crusade's banner or mounted on white Hippogryphs to patrol the streets. The Order's recruitment officers speak to those passerby interested and hand out information, including applications and parchment that reads:
The Scourge may have been defeated, but evil has not.
Name: Empyrean Gauntlet
Guild type: RP, semi-military, "town" RP.
Level requirement: 39. Not by choice, but necessity. There's a quest in Eastern Plaguelands called The Brotherhood of Light which you'll need to complete. It starts at Leonid Bathalomew the Revered in Light's Hope Chapel. This quest is required to join the guild, because without doing so you will not be in the correct phase of Tyr's Hand, and will be unable to see your other guildies.
Addon requirement: A character description addon (we prefer TotalRP2, but MyRoleplay or FlagRSP2 are perfectly acceptable) and Gryphonheart Items.
Allowed races/classes: Any (though Warlocks, Deathknights, and Shadow Priests may be watched more carefully).
Where to apply: At our site.
Empyrean Gauntlet is essentially outlined in the previous post. We're a group of Crusaders who call Tyr's Hand our home and do everything from casual RP at the city to heading out into the world for guild storylines and "mission work" events, the latter in attempts to stir up random RP with folks.
The setting of Tyr's Hand is set up to provide a solid, legitimate city "feel," which includes laws and law enforcement.
There's too much information on our site to try to condense onto a forum post, though! :) Please visit it and if you have any questions/comments/criticisms, please feel free to contact me in-game or post here.
Our first major storyline revolved around a new Necropolis in Storm Peaks called Obrahiimas. We used cleared Naxxramas for the setting and DMed environmental dangers and "bosses" alike, and guildies played bosses around the Citadel. The system worked out rather well, as it gave people the chance to play something they normally wouldn't be able to.
The last campaign we recently returned from was one involving the Eastern Plaguelands being infested by a branch of the Shadow Council, who managed to open a small portal to Draenor. The Crusaders went through it in a sort of homage to Warcraft II and eventually made it home after a bloody battle spanning the entirety of Draenor. It heavily featured "world RP" and brought people to parts of the world they may not have otherwise RPed in.
We use a freeform sort of RP fighting style, with some /random 20 for "raid-wide" damage for the sake of fairness and Crusaders being forced to take some hits. :3
The next storyline is in the works and we're doing a recruitment push in preparation for it so there are plenty of people involved. Join us and enrich and contribute to it!
Edited by Lightwarden on 8/2/2012 11:11 AM PDT
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.