12/06/2011 09:59 AMPosted by BashiokShortly after patch 4.3 was released, we became aware that some players were abusing an exploit to obtain loot from the same Raid Finder bosses multiple times in a single raid lockout period (one week). The Raid Finder loot mechanic is of course intended to only allow a person to roll on boss loot drops once per raid lockout period. The raid lockout mechanic has been a mainstay of the World of Warcraft rules since Onyxia and Molten Core, ensuring that no one can obtain loot from a boss more than once per lockout. Due to the nature of the exploit and the clear intent of those who abused it, they've been issued notices and given temporary suspensions from the game. We’re also working to remove all Raid Finder items from those who used the exploit.
So at what point did Blizzards stance change on bans and suspensions being a private matter? I report someone I'm told I can't know what happened or if anything happened because it's private. Yet here a community leader publicly announces suspensions of 1000's of players?
At least make your policy something that you can repeat. The large Majority of t11 was exploited in some way. GS on an individual person with heroic Maloriak breaths, every single heroic Atra kill for the first month (there is a reason there were never any Heroic Atra videos released), the list could go on and on. You didn't ban or give suspensions for any of this and worse you fixed the fights but let everyone that did them in an exploited fashion keep it all. Flower Power exploits in Ulduar? No bans. Show some kind of regularity to your punishments. For the large majority of guilds their take is/was we've been exploiting since vanilla wow to gain any advantage we can because we know everyone else is as well, yet Blizzard hasn't punished us before so why should we be expecting a punishment now.
Or fix your loot system so heroic kills won't be completely RNG loot based. Any guild that didn't exploit, yet still saw 4 tier tokens for their non pally tanks and pally healers has such an incredibly gear lead it's a joke. A thirty second raid wall that you can alternate with tanks on Heroic Ultraxion will make or break the fight. Just like Holy paladins 4 piece Holy radiance buff. Fix your system so that people don't feel they have to do things such as this to compete.