Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
Agreeing with the OP.
If this had been around at the start of Cata, I think many of the Guilds that died horrible slow deaths to attrition of members would still be around. Those friends would still be together. But alas most of us gave into the pull to move to more active guilds where we could down some bosses and move through the content. Better late than never though.
Easy or not, I just want to reiterate how much fun it is to bring this char (my first and fav) to ANY sort of raid and not my hunter, because he's better geared and does better dps. Now, I can use my other alts in LFR such as my shammy, lock, etc that I've only brought into heroics or pvp. Hell, I may even give healing a whirl on my priest, that's been exclusively pvp since I made her. So much to do this patch, just as I was starting to get bored with WoW because my options were so limited.
Edited by Dremin on 12/8/2011 5:32 AM PST
I enjoyed this. Even though I raid with my guild on normal modes and eventually, heroics, it is pretty refreshing being able to see some of the content, and help me gear up a bit from Dragon Soul.
My day was made yesterday when the axe from Deathwing dropped last night :D
As a semi-hardcore raider I have come to loathe going into the raid finder as it is not my usual loving, organized guild mates downing content with me.
However, I understand not everybody has that lovely of a guild or some of the time that I do and I am happy to see some people are getting a lot of the enjoyment out of the raid finder. When you are a raider and expect to down the normal content within the first week you sometimes forget that some people struggle to get even to that point. Although I do feel the last half of the LFR content should have been pushed back another week or two and perhaps the difficulty should require some sort of coordination beyond what it is now, Blizzard has absolutely accomplished their goal of letting people see some of the content, and good for them :).
I will also enjoy a faster way to gear up raiding alts :X.
Edited by Sephisloth on 12/8/2011 5:38 AM PST
I just hope quality isn't sacrificed to make training-wheels mode.
The overall core design teams are still there working on the raids themselves. When the raid itself is finished it's just a matter of fine-tuning the encounters and balancing the numbers to adapt them to LFR/Normal/Heroic modes.
This detracts no time from the raid designing schedule. The raid gets designed from the bottom up, and then is fine-tuned after it's already finished.
Personally, I think LFR is way too dumbed down. It turns fighting Deathwing into a complete and utter joke.
And the sarcasm feeds the trolls, accomplishes nothing, and is just unneeded. Carry on, missing the point he was making albeit not using "polite" grammar.
I understand that Blizzard needs to expand its paid subscriber base, or at least hang on to what they have and wring a little bit more money out of them in the form of paid pets and mounts but...
LFR is tuned way too low. To allow almost ANYONE to have such easy access to kill Deathwing in week two of the patch is not well thought out. So you've killed Deathwing in week two. Now what? Who wants to bother raiding for the next six months while we wait for the next expansion? I've seen the end, what do I have to work towards? More gear? Why? I don't need it. There's nothing left to achieve, really. (Ok, I haven't actually done part two yet but will likely do it on the weekend).
I'm not trying to be elitist, because I am far from elite. My guild never killed Ragnaros yet. We're more or less casual. But, had we killed Rag in week two of patch 4.2, I doubt we'd have kept at Firelands for months and months. We'd have gotten bored of the fact that there's no challenge left and that there's nothing left to see.
I think you're going to see a lot of people use LFR in the first few weeks, kill Deathwing, and then get bored with WoW.
16 Goblin Rogue
The more I read about this the more I see that the 'LFR attackers' (to group them up) have one point, and it's a good one although they fail to actually make it nearly every time:
The new raid is too easy on normal mode. It should be harder.
Heroic mode should require massive work for a raid today (maybe less in a few months).
It's all about the difficulty of the (now) three levels of raiding.
The complaints about casual players having access to raiding, even at such a simplified level, are more about the personality disorders of the poster than any objective reality. Those people need to look into themselves to work out why it's so important that they want something they deny to others. We can trivially dismiss these opinions, they're from a flawed, defective viewpoint.
It's all about the difficulty. Hardcore raiders wanted to be punished by Deathwing for a month or so on normal, and then for several months on heroic. They want to be killed again and again (no, I'm not going to talk about what that says about them, let's just focus on the challenge element) and suffer so that the final victory is all the sweeter.
LFR is easy. We all get that. It's there for those players who can't raid otherwise, for whatever reason. Its mere existence removes *nothing* from the normal raider's life. All the real complaints are about the difficulty of the normal and heroic raids.
In future raids, the message from the forums seems to be that we'd all like to see LFR maintain the current level of difficulty, and see the normal raids being a real step up. No player should be able to complete a normal raid in the first month. We would like to see raiders at the normal level slaughtered for minor timing issues, for stepping the wrong way, for failing to react quickly enough. That's the first month or so of raiding, after which gear and maybe nerfs will make it more accessible for the lesser skilled 95% of the normal raiders.
At the heroic level, I think the message we get is that every boss should be utterly lethal, that players must behave perfectly or be wiped out instantly. Even gearing up won't save them, until they're really overgearing the raid. Even then they need to be tight in their gameplay or be destroyed.
That seems to summarise the real feedback on LFR. It's too easy for real raiders, but so is the normal mode. Raiders want more challenge.
That said, the concept and execution of LFR in itself seems to be really successful. No-one has advanced an argument against it that can't be either dismissed trivially or is the difficulty one I presented earlier. That's a huge vote in favour of LFR from all posters, and no doubt Blizzard are gathering usage stats at the moment to show how successful it is.
Mary and her grandson need epix and super-duper achievements like everybody else - I get it. But it saddens me to seriously feel like we'll never see Ulduars or ICC's in WoW's floundering lifetime again, with the added dev time needed for LFR.
Who exactly are you responding to? You have me quoted as the owner of the quote, but the original quote you're referring to was by someone else that I had quoted.
ETA: Specifically post 898 on the previous page is who I was responding to.
Edited by Alona on 12/8/2011 5:47 AM PST
This is absolutely the attitude and language that, in this community, needs to go sit in the corner for a while. If you can't stand the thought of there being multiple difficulty tiers of content -- into which we pour a lot of our development efforts -- to make raiding feasible for more than 2% of players, hit Heroic mode, turn on vent, and repeatedly remind your friends how good you are. I have no doubt they care. :)
Zarhym, you're my Hero
I love the LFR, I would LOVE to have the time to raid on a guild schedule, but RL gets in the way, i can't tell my gf, my friends my family: nah, i can;t see you 3 times a week because we're killing imaginary dragons on a strict schedule
I know I could do it, i've been a reserve on a raid group on my guild for a while, but I simply cannot commit I guess "I don't take this game seriously" and I rather be a "derp pug of retards"
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.