I hope this is the thread to post this under.
I was playing earlier today, after beating DW; the Maw of the Dragonlord dropped twice. Which i thought was fu**ing awesome! Except that a helaing shammy won them both. At first I thought I was misreading it, but he won both rolls, both in the 190's. Which to me is really unfair. He should not have won them both, one of them should've gone to the player with the next highest role, which in this case was mid-180's.
One glaring hole in the system is that if you are a can click on DPS/Healing in the LFR interface you can roll and win both items. Which to me is Fu**ing absurd. I was under the impression that the backend would not let you win the same item twice in the same run.
Since it is more than likely BiS for most healers, which would do wonders for me, for guild 10 mans. Yes, I'm complaining about it, 'cause it/probably could happen again, and yes I do really want that mace, especially since i have the off-hand already.
K, so i realize after reading the last three pages of this thread, that my post wasn't the most productive. Also that LFR was an idea that was not totally fleshed out before going live. We are the beta testers.
The problem: Normal raids, vested group interested in progression/consuming new content; LFR is a free for all. No concern for the group. LFR by design is to expose more people to the content, to try and include as many as possible.
1. In normal raid, guild/friends, the group will agree on the who gets the loot, who it benefits the most for either MS/OS, etc. There is either a loot council or an in/formal group vote. If still no one needs it, DE or sold for money in the guild bank.
2. Pugs, a bit more of a chance of getting screwed over, but at least you have a fighting chance via the GM's if your truly wronged. Or the person setting up the group won't invite you, once they look at your gear/experience, etc.
3. LFR, more often than not a completely transient group, probably with no ties to each other than that run. Fairly anonymous.
We all know that anonymity triggers something in 1% of people, hence one of the many reasons we have to register for forums, etc.
Those same 1%, usually ruin it for everyone, (i.e. the Post Secret App. Totally yanked down due to the 1% posting inappropriate and offensive material in a way that overwhelmed the moderators.)
The reason we run LFR loot/gold from vending said loot. So with loot value being so high, and knowing you can't change people, my thought is that you either have to dilute/restrict the loot pool, to make it less desirable for higher geared toons, or you have to somehow add repercussions or a control mechanism. Or add a sense of group to the raid. Perhaps, seperate LFR into it's own tier with it's own loot system kinda like pvp, since raids weren't designed for the anonymity of LFR.
Maybe setup a voting system for loot, not sure how that would work.
These are just thoughts off the top of my head.
Edited by Xxdruid on 1/11/2012 9:19 PM PST