People who do it, aren't doing it for fun and holly jolly glee. They are doing it because it is a means to an end.
While I can agree that people are doing dailies for gold, tokens for a trinket, or whatever the reason - how do you know this is the end reason? Who says people can't enjoy dailies?
They either need the gold, or they need the reputation, or they need guild reputation, or they need the tokens... all so that they can move on and do the fun stuff.
the gold, they want
the reputation, they want
the tokens to achieve XYZ. It's not a need
and hardly is because the developers have made it very easy to replace one thing with another, by other paths of acquiring it.
It is exactly like a job.
You can't live without a job, providing you're living by yourself. You can tank, however, just fine in WoW without that Mirror of Broken Images
12/21/2011 03:37 PMNot to toot the Mists of Pandaria horn too hard, but I think our general zone design, daily, and scenario approach is pretty solid. Part of what makes dailies a bit tedious, aside from being tedious, is the rewards are desired but may not always quite fit the time investment. I see quite a bit of that being solved and making sure if you're logging in to do some dailies or scenarios, you feel like you made a good chunk of progress toward advancing your character.
Posted by Bashiok
I can appreciate this, and hope that it provides a solution to those who feel that dailies are a 'job.' Thanks for the insight Bashiok.
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