Topic
[Warrior] - The Worst PVP Class 4.3 & Beyond
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Arms/Protection/Fury: You name it - it sucks in arenas. There will always be players with a limited scope that argue with everything on forums - but top PVPers around the world are all laughing at the state of warriors in 4.3.
Warrior's don't scale with gear like they used to. -No extra rage generation with end game gear -No extra survivability with stamina scaling & self healing everyone has the same now. -No utility that another class doesn't do better and faster. -Every warrior comp becomes stronger when you replace the warrior. -Literally the only class left that has the majority of their damage mitigated by armor, and the tool put in place to fix this issue for cataclysm has been nerfed to 50% while rogues run rampant with 70% armor ignore and a hot that ticks 4 times harder than my second wind and gives them 6% extra damage reduction. Warrior's stink. The ONLY role for one is in an RBG as the flag carrier because they have gap closers. If dks could leap and charge warrior EFCs would become extinct. Need proof? 2400+ Representation http://www.arenastats.com/index.php?r=all&bg=all&br=3&mr=2400&mt=any&mg=5 2600 - Warrior's didn't make it to 2600. Sorry. Rogues - 24% Shamans- 24% Locks - 22% Anyone mind telling me why 3 of the 10 classes represent 60% of the top PVP spots? This is the WORST game balance I have seen since season 5 & introduction of DK's with super ret paladins. I can't believe the development team isn't embarrassed right now for letting this get so sloppy. If you expect serious players to stick around through Pandas, Kung fu & Pokemon themed expansions I think you really need to put some effort in to game balance. It seems like you DONT WANT to balance the game around arena anymore - if this is the case remove them and take the requirements off the items! If you create a ranked ladder and have competitive rewards then you need to support it. |
Rogues - 24% 70% |
The warrior brought the 25% ms, the ret and the dk ret/dk'd people. |
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85 Human Hunter
8565
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warrior really.... hello hunter here
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This is the WORST game balance I have seen since season 5 & introduction of DK's with super ret paladins. I can't believe the development team isn't embarrassed right now for letting this get so sloppy. funny i doubt you ever were up in arms about hunters since oh s1 unfortunately like resto druids warriors just need to wait to mop (not saying that is right) but hey at least you are practically the only viable fc for rbgs |
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warriors have way lower burst also, theyre only good if they have the new tenticle weapon and some op pve trinket, if they dont they will do no dmg |
Rogues - 24% because blood dk's are keeping the warriors down in the 1500's along with the other bloods ;P |
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Warriors aren't amazing, sure, but they're still completely viable. Will season 11 have multiple rank 1 warriors? Yes. Will there be multiple gladiator warriors with different comps? Yes. Is it possible to get 2.2/t2 as a warrior? Yes.
Ive played WLP a lot this season and its an amazing tier 1 comp, not as strong as RLS, but still tier 1. Just play better and any of your pvp goals can happen. |
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85 Tauren Druid
7535
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moonkins say sup warriors
also shut up |
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Edited by Ilovehiphop on 12/31/11 12:13 AM (PST)
moonkins (spec) say sup warriors(class) Go feral. Oh, you are Feral. I'm out of tips for you. |
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Edited by Tkno on 12/31/11 12:21 AM (PST)
Your class's damage on top of insane crowd control when used right is possibly the best in an Arena scenario. 6 years into this game and the majority of the hunter community does not even know how to REALLY play to their highest potential (all abilities used...I know hunter's have a plethora of amazing abilities that never see the light of day) lrn2 Jungyup |
Then its a l2p issue Would you please kindly shut the hell up. |
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Edited by Moonman on 12/31/11 12:24 AM (PST)
Then its a l2p issue Would you please kindly shut the hell up. LOL. |
Rogues - 24% ^ lol |
