Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
I wish we could get a linken-type story line back: one that has us travel a bit, instead of just walking 5 feet away from the quest giver to get 5 basilisk livers. These are the types of quests that the devs got rid of to reduce having to travel the world so we can level faster, and I understand that, but now we don't travel the world until we are told to go to the next quest hub.
I hear there were some good quests put into the game after cata in the early levels, but I just haven't seen them I guess (I must have not done those zones and did dungeons or something). Leveling now is just a zerg fest. You don't even have to read the quests and can just open the map and follow the paint-by-number. I understand questhelper was out and we could just use that, but it wasn't readily accessible to new players who didn't know about addons.
I also understand that they wanted to reduce the amount of time alt-tabbing and looking up how to do the quests in thottbot and wowhead, and to keep us in their game more.
I know they have their reasons for what they did when they redid 1-60, but I just wish they didn't make it feel like we are being spoonfed instead of, for the sake of sticking to the metaphor, having to find a spoon and feeding ourselves the way we see fit.
TL;DR nostalgia post FTW I suppose
80 Human Priest
Many parts of the 1-60 revamp are just renames/readjustment of objectives from old quests, they don't even add together to a story for that zone in some cases
And the do 3 things at Location X, repeat at Y and Z as well, then go to new 'area' gets very old very fast
No more revamps please
That's good news!
As long as you guys stick to your methods of telling story - by player participation. I'm not a fan of "digital actors" (ala BioWare with SW:TOR) telling me the story, or in some cases even showing the action without me in it.
The Icecrown 5-mans were a perfect example of how to do it right! I got the story WHILE I was playing in it. Not separately!
A current example I'm not a fan of is Uldum. When you first get there, and the caravan is captured, etc. I think there are too many cut scenes and worse, it moves my character around the zone. I don't like that type of intro to a zone, I felt as though I had no control over my character and didn't "learn" the locations as well, since I was plopped in the middle (twice!) and didn't travel there myself.
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.