What if there was the option to skip, and if there was a person that had never been to the instance, to not allow the group to skip, no matter who in the group talked to the NPC that would otherwise allow you to skip the dialog.
I hope that makes sense.
It makes sense, but the problem is, it would be ill received by other players who HAVE gone through the instance and played the story. They would just be sitting around while the new kid was having an awesome time with the story. That, or the new kid would get booted in hopes for a dps who already went through the story and the group wouldn't have to wait for.
Instead, why not implement a system where you can call a majority vote to skip the story. If majority has seen the story, then the group moves on, BUT! the players who didn't want to skip and see the story are allowed to go to the instance at another time, an instance purely made for the story that offers no loot, is soloable, and requires a player to go through the lore bits and pieces. That way, a player can go through the story on their own time after they have already been through the dungeon with a group.
I can name two places, that actually could benefit, from a spoon fed story/lore injection, and that's Silvermoon, and the Exodar.
Those cities, and their leaders, need some serious updating.
I had a post much like this once, and I got the following answer: Back in BC, the plot revolved around the Draenei, and Blizzard wants to keep them as far away from the spotlight as possible now because we had much more then our fill of it during the second expansion. It wouldn't be fair for the other races. As much as I agree with this, I don't think our story with the crash should just be ended on a loose hook. I want to know what happened with the Exodar and Velen. Still, Blizzard has other things it has to do as well, so I can't say I'm actually expecting anything with this.