Topic 4.3.2 PTR and New File Optimization Tech
Nethaera
Nethaera
Community Manager
With the 4.3.2 patch we’ll be testing some new file optimization tech. As you may be aware, with previous major expansion patches (2.0, 3.0, 4.0, etc.) we’ve carried out a time-consuming process to reorganize the game files currently installed on your hard drive to integrate all previous patch files, essentially ‘cleaning up’ what’s on your computer and reducing the full installation size. This process used to require an amount of free hard drive space double that of the entire installation size to complete, which is why we’ve reserved them for large expansion-sized patches.

The new tech we’re testing with the 4.3.2 PTR will process these cleanups with no additional hard drive space required beyond what the patch is adding. Because of that you may see them appear more frequently with patches.

While the cleanup is occurring you’ll see a specific message on the launcher informing you the process is currently taking place. If you encounter any issues with the new process please be sure to visit our support site at http://www.battle.net/support/
Valentineqt
Nazjatar
Valentineqt
85 Undead Mage
MDK
1970
Kewl.
Compactdisc
Lightbringer
Compactdisc
85 Gnome Priest
8485
Hi lil confussed

01/05/2012 09:01 AMPosted by Nethaera
The new tech we’re testing with the 4.3.2 PTR will process these cleanups with no additional hard drive space required beyond what the patch is adding. Because of that you may see them appear more frequently with patches.


So will we see more updates with the new patch or more clean ups?

Thanks
Øtaku
Archimonde
Øtaku
90 Tauren Druid
11525
Can you provide any other Backend information about HOW this optimization happens? i, for example, have a defrag program set up to put all of the data in the world of warcraft directory at the beginning of the partitiion the data is on, to help improve preformance. is this new optimization a Defrag type setup? will it be cleaning out old, nonfunctional files?
Greef
Sargeras
Greef
90 Human Rogue
12180
Edited by Greef on 1/5/12 9:23 AM (PST)
Cool that we'll no longer need all that space. I run WoW off a Solid State Drive along with my OS... and due to the cost of those drives I didn't build in a lot of space to spare when I built the computer.

Stuff like this doesn't get as much attention as say... new content... but Blizz has done some pretty cool stuff behind the scenes over the past 7 or so years of WoW. It's much appreciated.
Gaudaloht
Burning Blade
Gaudaloht
90 Orc Warrior
13865
Is there any option to disable this tool?
64 engine is coming up soon?
Ressie
Medivh
Ressie
MVP - Technical Support
90 Human Priest
11700
Hi lil confussed

The new tech we’re testing with the 4.3.2 PTR will process these cleanups with no additional hard drive space required beyond what the patch is adding. Because of that you may see them appear more frequently with patches.


So will we see more updates with the new patch or more clean ups?

Thanks


Looks like more cleanups. :)


01/05/2012 09:11 AMPosted by Øtaku
Can you provide any other Backend information about HOW this optimization happens? i, for example, have a defrag program set up to put all of the data in the world of warcraft directory at the beginning of the partitiion the data is on, to help improve preformance. is this new optimization a Defrag type setup? will it be cleaning out old, nonfunctional files?


I can't give any official info (as frankly, I don't know), but after patching the PTR myself, it looks like part of it is at least is consolidating files - theres more folders, but a lot less files. Kodiack (Windows Tech Support MVP) did a comparison image which I can't seem to find right now. Something like 900 less files.. I'd assume they'd remove artwork/sounds they're not using, and compressing others.
Fenom
Frostwolf
Fenom
90 Blood Elf Priest
7500
uh, does optimization mean defragmentation?
Nazdir
Dark Iron
Nazdir
90 Blood Elf Warlock
10620
As someone who recently moved to a solid state drive that is already out of space, not needing more free disk space than necessary is a great thing. Thank you.
Ressie
Medivh
Ressie
MVP - Technical Support
90 Human Priest
11700
Right now, it looks like the optimization reduced the WoW install by roughly ~3GB, and thats with the additions/changes to the game engine with 4.3.2. Not bad considering.
Scruffs
Frostmane
Scruffs
85 Dwarf Paladin
11400
Since people are on SSDs with Wow, is this process that the launcher will do a defrag-like thing? SSDs don't like defrags and I'd rather not let it occur if there's a chance it screws with the SSD in any way.
Doroteasenjk
Draenor
Doroteasenjk
90 Human Mage
12535
01/05/2012 09:56 AMPosted by Scruffs
Since people are on SSDs with Wow, is this process that the launcher will do a defrag-like thing? SSDs don't like defrags and I'd rather not let it occur if there's a chance it screws with the SSD in any way.


Defragmentation of a hard drive is a specific type of speed optimization. File compression is a specific type of space optimization. De-duplication is a specific type of space and speed optimization. Blizzard's resource collapsing methods have some aspects of each of these.
Schrei
Firetree
Schrei
90 Blood Elf Priest
12545
01/05/2012 09:32 AMPosted by Ressie
I'd assume they'd remove artwork/sounds they're not using, and compressing others.


If this is the case, I'm curious what this means for WoWmodelviewer. There are a lot of items that we can see there that aren't used at all in game, but are fun to have around for various artsy stuff.

Guess I'll have to install PTR and see if all my fun Emerald Dream items are still in there.
Omegal
Whisperwind
Omegal
MVP - Technical Support
90 Human Warrior
17280
My own comparisons can be seen here
http://us.battle.net/wow/en/forum/topic/3863056739#2
Based on what i found in mac client, i gained about 4.2 gigs.

Part of this optimisation process did involve redownloading 3.7gigs of data though as the optimisation process had to delete obsolete data and download newer versions of it in 4.3.2, so it by no means is going to be a light patching process for slower internet connections.
Ressie
Medivh
Ressie
MVP - Technical Support
90 Human Priest
11700
01/05/2012 11:05 AMPosted by Sorchia
my only hope is this will help some of us who have computers that USED to run world of warcraft great and now suddenly do not. otherwise i stick with my original thesis, you need to reprint your system requirements on the box of world of warcraft to say requirements for 10 man raids and requirements for 25 man raids, because these are clearly different.


This change should only make the game load the files faster, as there are less files, and less to load... It wouldn't cause any real change in playability, or system requirements.
Omegal
Whisperwind
Omegal
MVP - Technical Support
90 Human Warrior
17280
Edited by Omegal on 1/5/12 11:24 AM (PST)
01/05/2012 11:05 AMPosted by Sorchia
you need to reprint your system requirements on the box of world of warcraft to say requirements for 10 man raids and requirements for 25 man raids, because these are clearly different.


25 raids are particularlly brutal on fps, as wow gets bogged down real fast in large crowds of players with a lot of player events firing similtaniously. Zon'ozz and ultraxion particularly are mad killers of performance. Especially 5-6min mark ultraxion on 25 man, even high end desktop computers as much as only 1-2 years old can be brought to a crawl.

But as ressy said, these changes should have no affect on how gameplay runs for assets that are already loaded. It'll just reduce load times for loading assets for the first time, and space requirements.
Aeriwen
Hyjal
Aeriwen
90 Human Rogue
12000
Sounds great!

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