Topic Chronicles of Iron - Ironman danger spots
Chronologer
Wyrmrest Accord
Chronologer
1 Night Elf Priest
0
Edited by Chronologer on 3/30/13 6:01 PM (PDT)
Out of respect for those who have come before, I have taken it upon myself to document the wealth of wisdom acquired from the lives that have been lost in order to pass on the knowledge that others may continue safely along in their journeys.

Certain areas may prevent unforeseen dangers that should be avoided until such time as they can be safely experienced. I shall attempt to document such areas in these pages and call upon other challengers to share their wisdom.

This is intended to identify unexpected challenges, not deaths from casual or sloppy play, or from player mistakes. Let's continue to keep casual commentary and conversation in the Ironman Challenge main threads.

I will monitor the thread and update the faction/continent data so there should not be a need to search through the thread for new information.

You may want to inspect the opposing faction entries for information that may be relevant to all players, regardless of faction.

Updated through post: #200
Chronologer
Wyrmrest Accord
Chronologer
1 Night Elf Priest
0
Edited by Chronologer on 3/30/13 5:48 PM (PDT)
Chronicles of Iron - Alliance

Eastern Kingdoms

    Arathi Highlands
  • Drywhisker Kobolds and Myzrael quest. (post #53)
  • Forsaken Courier. (post #84)
  • Escort quest Kinelory Strikes is rough. (post #84)
  • Large giant spawns when you finish Breaking the Keystone. (post #84)
  • Quest: Attack on the Tower. (post #129)
  • Badlands
  • Quest: The Sorrow and the Fury. (post #193)
  • Burning Steppes
  • Quest: Mud Hunter. (post #121)
  • Cape of Stranglethorn Vale
  • Zul'Gurub Quest chain, last part called High Priest Venoxis. (post #38, #107)
  • Ironjaw Behemoth basilisks, lots of health and a stun. (post #38, #177)
  • Dun Morogh
  • Greatfather Arctikus is roaming the cave you enter for the quest Finishin' the Job and he's something of a minor elite with a large health pool. (post #21)
  • You want to do Down with Crushcog! to finish the quest chain, but you will be attacked by multiple melee mobs during it and you have to be ready for that. (post #21, #41)
  • Beware of the rare Troll that spawns in the cave in the Gnome starting zone. He hits like a truck. (post #146)
  • Duskwood
  • Quest Morbent's Bane, pull Morbent out of room by casting from tabletop, be careful of aggroing too many casters, and watch your pet not entering room (bug?). (post #17)
  • Stitches. (post #82, #174)
  • Thief Camp near Westfall. (post #82)
  • Lich in the Crypt Quest. (post #82)
  • Roland's Doom mine area. (post #122)
  • Rare spawn Worgen Nefaru at Roland's Doom has a fear. (post #175, #176)
  • The Stalvan Quest (Mistmantle's Revenge). (post #188, #189)
  • Lurking Worgen" Quest (A Curse We Cannot Lift). (post #189)
  • Raven Hill graveyard ghouls. (post #189)
  • Eastern Plaguelands
  • Quest: I'm not supposed to tell you this. (post #93, #94)
  • Quest: Those That Couldn't Let Go. (post #103, #113)
  • Quest: Ix'lar the Underlord. (post #118, #181)
  • Quest: Tyr's Hand quests in general. (post #136)
  • Quest: The Battle of Darrowshire. (post #152)
  • Elwynn Forest
  • Quest to go after the "Collector", he has two friends hiding with him in his house. (post #7)
  • Invisibility liquor quest can be hazardous. Murlocs in crystal lake are almost insta-respawn and one runs all the way from the far northern bank. (post #11)
  • Area: Jerod's Landing by the southern river seperating Elwynn and Duskwood. (post #123)
  • Felwood
  • Quest: Deceivers in our Midsts. (post #102)
  • Gilneas
  • Betrayal at Tempest's Reach, hostile mobs around quest receiver will attack once you unstealth. (post #8)
  • (post #163)
  • Hinterlands
  • Beware the Direglob, a quest mob inside a cave. (post #30)
  • Loch Modan
  • Optimo, a rare elite in the cave you enter in Loch Modan for the quest Bird is the Word. (post #80)
  • Northern Stranglethorn
  • After you kill Bag'thera, as alliance, you'll be very close to the Horde encampment of Bambala. What ever you do, don't go near it as the Horde NPCs will one-shot you. (post #18)
  • Quest - The Mosh'Ogg Bounty. (post #64, #67)
  • Zul'Gurub quests. Avoid the mind vision quests where it sends your vision to ZG. (post #178)
  • Redridge
  • There is a lvl 20 Elite Shark (Ol' Gumby) swimming in the lake. (post #7)
  • Quest to find Keeshan's buddies has several elite mobs in the area. (post #7)
  • Prisoners of War quest, Bravo Company Field Kit can and will fail you at critical times. Although it is a fun questline, I would advise all to not take this quest and to level in a different area. (post #14)
  • Grand Magus Doane. (post #59)
  • Rare spider Chatter NE of Lakeshire has a stun ability that lasts 4 secs. (post #173)
  • Searing Gorge
  • Quest: Minions of Calcinder. (post #121)
  • Any of the quests from Iron Summit need to be taken on slowly and carefully. (post #147)
  • Swamp of Sorrows
  • Step Two: The Bloodletter. (post #73, #160)
  • In With a Bang. (post #73, #160)
  • Quests: Assault on Stonard and Cutting Supply. Killed by level 85 guard in a different phase of the area. (post #127)
  • Westfall
  • Quest where you talk to Kearnen to investigate the tower. (post #7)
  • Quest: Lou's Parting Thoughts 4 Yellow mobs which you must eavesdrop on, may be a challenge for fragile classes or mana issues. (post #42, #43)
  • Rare murloc Slark down by Longshore. (post #42)
  • Western Plaguelands
  • (post #97)
  • Elite bat (post #124, #131)
  • Quest: Bagging Bisp. (post #191)
  • Wetlands
  • Menethil Harbor quest to kill Gobbler and murlocs in the area. (post #9)
  • Quest: Down in Thelgen Rock, Once you loot the seismic record, a large water elemental, Torrention, will spawn behind you. (post #19)
  • Big silver Orc upstairs in Dun Algaz when recovering the stolen keg. (post #50)
  • Quest: The Stolen Keg. (post #194)

Chronologer
Wyrmrest Accord
Chronologer
1 Night Elf Priest
0
Edited by Chronologer on 3/30/13 5:55 PM (PDT)
Chronicles of Iron - Alliance

Kalimdor

    Ashenvale
  • Quest: The Last Stand. (post #23)
  • Quest: Too Far Gone. (post #31)
  • Azuremyst Isle
  • For the furbolg totem quest, be sure you have your wings visible along with a buff icon visible on your screen before leaping off that cliff to cross the river. (post #15)
  • Quest Blood Crystals from Stillpine Hold. (post #66, #68)
  • Bloodmyst Isle
  • The Cryo-Core Blood Elves may spawn multiple mobs from a single elf when aggroed. (post #6)
  • Postpone any quests to the Cryo Core until you are at least 17 or 18, the few extra HPs will help. (post #15, #82)
  • When talking to gnome on northern murloc infested beach, watch for respawns and stay out of the water. (post #15, #82)
  • In the Cyro-Core area, beware of a stealthed rare, Fenissa. (post #119)
  • Darkshore
  • Grove of Ancients, quest from Elfer Brolg where you cleanse Furbolgs. Cast anti-corruption on one, you fight both the Furbolg and it's corruption until you kill the corruption, and watch out for aggroing wrath casters. (post #12, #15)
  • Quest where you sneak in as a panther to eavesdrop on Twilight camp and the leaders. You can get detected by Faceless ones. (post #12)
  • Sneak in as a panther, you need to dismiss your pet when in panther form, or the regular mobs will detect you. (post #16)
  • Quest: The Looting of Althalaxx. (post #31)
  • Northern Darkshore cat statues. (post #44)
  • Quest where you have to gather parts of various animals when they go neutral, part of grimclaw questline. (post #44)
  • Quest: The final flame of Bashal'Aran (post #90)
  • Desolace
  • Wetter Than Wet (post #24)
  • Breakout! Attacking the Warden, or the two guards, will aggro all three. They have nets to prevent your getaways, and they pursue you for a LONG distance. (post #25)
  • Jugkar's Undoing (post #27, #70)
  • Quest: Ghost-o-plasm Round Up. (post #88)
  • Demons, hyenas, and whirlwinds. Oh my! (post #132)
  • Thunder Axe Fortress and Kohor. (post #133)
  • Naga quest, lose use of hotkeys. (post #179, #182)
  • Dustwallow Marsh
  • Quest: Nat's Bargin (post #110)
  • Rare silver Nychus (post #190)
  • Felwood
  • (post #155)
  • Feralas
  • Taerar's Fall. (post #81)
  • Quest: To New Thalanaar, The Grimtotem are Coming. (post #192)
  • Silithus
  • (post #162)
  • Quest: To New Thalanaar, The Grimtotem are Coming. (post #192)
  • Southern Barrens
  • Clap 'Em in Irons. (post #61)
  • Bael'dun Rescue. (post #61, #63, #95)
  • Stonetalon Mountains
  • Field Test: Gnomecorder/Hellscream's Legacy. (post #61)
  • Commandeer That Balloon! (post #61, #83)
  • Just Ask Alice/Gerenzo the Traitor. (post #61)
  • Schemin' That Sabotage. (post #61)
  • Save the Children! (post #61, #71)
  • Back to the Depths. (post #61, #83)
  • Warn Master Thal'Darah. (post #71)
  • Tanaris
  • There is a moving dust cloud throughout the zone that has a 47+ elite it in. It's not easy to run away from either, as it has a pretty hard hitting ranged venom spit attack. Just avoid the dust. (post #54)
  • Sang'thraze the Deflector. (post #79)
  • Going Off-Task. (post #79)
  • Quest: Secrets in the Oasis (post #99, #142, #156, #157)
  • Teladrassil
  • Rare spawn furblogs Agal who has a couple of friends with him and Grimmaw up near the end furblog boss. (post #20)
  • Sethir the Ancient, a seemingly lone satyr standing on a branch sticking out of the north end of Teldrassil, will actually spawn six deadly guards when engaged. (post #47)
  • Thousand Needles
  • Quest: Grimtotem Chiefs: Isha Gloomaxe (post #89, #91, #135)
  • Haunted questline, particularly the step Part #2 With A Little Help.... (post #96)
  • Quest: General Feralas Sentinel / Cliff Quests (post #116)
  • Quest: Defend the Drill (post #153, #158)
  • Grimtotem bosses (post #196)
  • Un'Goro Crater
  • Quest: The Ballad of Maximillian (post #108)
  • Winterspring
  • Quest: Echo Three. (post #102)
  • Shy-Rotam. (post #167, #168)

Chronologer
Wyrmrest Accord
Chronologer
1 Night Elf Priest
0
Edited by Chronologer on 9/25/12 6:41 AM (PDT)
Chronicles of Iron - Alliance/Horde

Outland

    Blade's Edge Mountains
  • The various drakes for the quest "Which Came First, the Drake or the Egg" also do hard-hitting Arcane Blasts. Interrupt them. (post #150)
  • (post #171)
  • Hellfire Peninsula
  • Quest: Drill the Drillmaster. (post #115)
  • Quest: Invasion Point: Annihilator. (post #117)
  • (post #164)
  • Nagrand
  • Quest: Totem of Kardash. (post #125)
  • Quest: Talbuk Mastery. (post #126)
  • (post #171)
  • Netherstorm
  • Dr. Boom, AVOID AT ALL COSTS. He will 2 shot you at 69. (post #75)
  • Spellbinder Maryana: for the Archmage's staff quest line. (post #150)
  • Manaforge B'naar. (post #165)
  • Shadowmoon Valley
  • Beware of opposite faction areas (Alliance/Horde) as well as Aldor/Scryer areas. Aggro radius in flight is larger than on foot. (post #130)
  • Terokkar Forest
  • Area: Veil Skith. Mob: Skithian Windripper (level 63-64). (post #92)
  • Quest: Dread Relic. (post #114)
  • (post #169)
  • Zangarmarsh
  • Quest: Leader of the Bloodscale. (post #87)
  • Do not follow Leesa'oh to feed Boglords. (post #98, #162)
  • (post #166)



Northrend

    Borean Tundra
  • DHETA quests in Borean Tundra. Ned and Lunchbox. (post #120)
  • Quest: Coldarra: Cracking the Code (post #143)
  • (post #143)
  • Quest: The Siege (post #171)
  • Dragonblight
  • (post #145, #149, #154)
  • Grizzly Hills
  • (post #145)
  • Howling Fjord
  • Level 17 waiting for the boat, gone for bit of explore xp, suddenly dropped dead. Killed by fish and wasn't even in the water, be careful where you go exploring. (post #65)
  • (post #144)



Chronicles of Iron - Horde

Eastern Kingdoms


    Arathi Highlands
  • Quest: Attack on the Tower (post #109)
  • Eastern Plaguelands
  • (post #51)
  • Quest: I'm Not Supposed to Tell You This. (post #85)
  • Ghostlands
  • Elites, high level mos, and big groups ... oh my. (post #28)
  • (post #112)
  • Hillsbrad Foothills
  • Quest: Humbert's personal problems (post #36)
  • Quest: Trail of Filth (post #36)
  • Quest: Yetimus the Yeti Lord (post #36, #39)
  • Miscellaneous mobs. (post #77)
  • Silverpine
  • Forest Ettin near the Rear Guard. He tosses Rocks that will kill you. (post #34, #51)
  • Elite Ettins - avoid unless you have the chicken that kicks it down to 1/2 health (post #51, #69)
  • Beware of Lost son of Arugal, level 19 mob in a level 10,11 area. (post #180)
  • Stranglethorn
  • (post #112)
  • Tirisfal Glades
  • Quest to pick pumpkins has many closely packed mobs. (post #10)
  • Western Plaguelands
  • (post #51)

Chronologer
Wyrmrest Accord
Chronologer
1 Night Elf Priest
0
Edited by Chronologer on 3/30/13 5:57 PM (PDT)
Chronicles of Iron - Horde

Kalimdor

    Ashenvale
  • (post #112)
  • Azshara
  • Quest: Survey the Lakeshore. (post #195)
  • Dustwallow Marsh
  • Most spider caves, especially in Dustwallow, there is a rare that is invisible until you get to the entrance of the mine. It spawns, and its fast. (post #51)
  • The dragonmurk. They walk in pairs, and will often overlap in thier patrol, suddenly making it that you can be fighting a whelp, and four others. (post #51)
  • Feralas
  • (post #112)
  • Northern Barrens
  • (post #112)
  • Quest: Wenikee Boltbucket. (post #197)
  • Southern Barrens
  • (post #112)



Chronicles of Iron - Pandaria

Pandaria

    The Wandering Isle
  • (post #184, #185)



Chronicles of Iron - Death Knight Addendum

Eastern Kingdoms

    Plaguelands: The Scarlet Enclave
  • (post #186)

Ironworgen
Wyrmrest Accord
Ironworgen
33 Night Elf Druid
325
I am the fifth generation of the Ironworgen family to undertake this challenge and I hope to learn from the experience of my predecessors and share it with other challengers.

The Cryo-Core area of Bloodmyst Isle has Blood Elves that apparently spawn into multiples when attacked or aggroed. This has been experience not only by he who came before me but by others as well.

Beware!
Ironmikey
Wyrmrest Accord
Ironmikey
25 Human Warlock
120
Elwynn Forest- When you get the quest to go after the "Collector", keep in mind that he has two friends hiding with him in his house. The first Ironmikey fell to this surprise.

Westfall- when you get to the quest where you talk to Kearnen to investigate the tower(sorry forgot the quest names), make sure you take your time approaching the tower. Yes, Kearnen will one shot them if they attack you, but he only takes out one at a time. If you approach at the wrong time, you can have up to five enemies attacking you(there's two sentries standing at the gate, two pats, and one guys standing off to the left that can be aggroed as well) and they are all elites and hit pretty hard. Attacking with your pet will NOT get Kearnen to start firing; you have to attack them. You can however send a pet in for initial aggro and then attack.

Redridge-first, There is a lvl 20 Elite Shark(Ol' Gumby) swimming in the lake, so be careful!
Also, as you advance in the quest line in Redridge, You'll get a quest to find Keeshan's buddies. One you find is being kept in a cage, and to get the key you have to walk through a "pit" that is surrounded by elite dogs and also an Elite pat that walks along the open path. You aggro any of these, YOU WILL DIE! Rather than take the chance, I moved on to fight the good fight elsewhere, you might want to do the same.

That's what I remember coming across so far. I'll post more as I come upon them.
Ironworgen
Wyrmrest Accord
Ironworgen
33 Night Elf Druid
325
Edited by Ironworgen on 2/15/12 11:20 PM (PST)
Here's a tidbit courtesy of IronWorgen III (one of my Worgen ancestors) for a quest in the Worgen starting area.

On the quest Betrayal at Tempest's Reach, when turning in the quest, realize that despite all the non-hostile mobs around the quest receiver King Genn Greymane, there are hostile mobs in the area that will attack once you unstealth to turn in the quest.

Either kill all the mobs in the area before turning in or immediately click the complete quest button (without reading the quest text) as the mobs will then turn non-hostile and stop attacking.

IronWorgen V, level 10 Night Elf Druid
Ironmikey
Wyrmrest Accord
Ironmikey
25 Human Warlock
120
Wetlands- when you reach Menethil Harbor(or what's left of it), one of the quests you will be given a quest to go kill Gobbler and 12 murlocs in the area. Watch your surroundings! There are murlocs running through the waterways scattered throughout the area and they move fast. A waterway that looks clear can suddenly become a death trap- Ironmikey here almost fell to this.
Eldryce
Mannoroth
Eldryce
90 Undead Hunter
5415
Tirisfal Glades - There's a quest that'll send you to kill farmers and pick up pumpkins. These farmers are pretty close together for a low level zone and can easily kill softer classes if they pull more than one. I have died several times there.

Also anything with murlocs.
Tiberion
Icecrown
Tiberion
85 Gnome Death Knight
3410
While I have not participated I want to point out that the invisibility liquor quest that the alliance side gets in elwynn forest can be hazardous. All of those murlocs in crystal lake are almost insta-respawn and there is one that runs all the way in from the far northern bank.
Ironfox
Wyrmrest Accord
Ironfox
22 Draenei Hunter
100
Redridge Mountains-When doing the quest Prisoners of War, the Bravo Company Field Kit can and will fail you at critical times. Although it is a fun questline, I would advise all to not take this quest and to level in a different area.
Zheleznyi
Wyrmrest Accord
Zheleznyi
36 Draenei Hunter
180
Darkshore:
When cleansing the maddened furbolgs, be sure kill as fast as possible the corruption that emerges from the furbolg after using the quest item. Once the corruption (can't miss it, looks like a sludge puddle, and appears to the right of the cleansed mob, at least it did for me) is completely and utterly dead. Until then, you will have both the 'bolg and the corruption dealing heavy damage. This is a very bad time for a random pat to join in (as it happened to me) to choose your pulls carefully.

Watch out for heavy foliage, too. If your camera angle is set awkwardly, you may not immediately see where the corruption pops out, or if other mobs are patrolling nearby.

For the sneaky panther quest, take care when traversing that upper walkway. It looks high enough that a fall might kill you. I haven't tried, but you've been warned. Those with a fear of heights may have some trouble. Be sure to park your pet at the foot of the (cleared) walkway before proceeding. The upper ledge is a very small area to fight in if for whatever reason your pet draws agro.

Bloodmyst Island:
Postpone any quests to the Cryo Core until you are at least 17 or 18. The few extra HPs will help since these Sunhawk mobs seem to have extra good hearing and tend to come quickly to each other's aid. The single pyro guy will quickly have two others with him in seconds if you are unlucky. Three fireballs at level 16, will take you down.

Take care when talking to the gnome on the northern murloc infested beach. Although under a turtle shell, you are not as protected as you might think, and the gnome is very talkative. He might keep you there long enough for respawns to pop back up behind you. Try to stay out the water if possible.

At the Vector Coil, take an extra moment and check how many Pyromancers/Defenders are near the mob you've targeted and are about to attack. From certain angles, that single mob is actually three. The pull gets really sloppy and exciting if you miss those others.

Azuremyst Island:
For the furbolg totem quest, be sure you have your wings visible along with a buff icon visible on your screen before leaping off that cliff to cross the river. I got lucky as the wings and buff popped as I stepped off that cliff. A split second later and I'd be just a stain on the rocks belong. I'm not sure if the wings/buff will show if you are already in free fall. You get a "falling and living" achievement when you land safely.
Ironworgen
Wyrmrest Accord
Ironworgen
33 Night Elf Druid
325
Edited by Ironworgen on 2/15/12 11:34 PM (PST)
Zone: Wetlands
Quest: Down in Thelgen Rock

Once you loot the seismic record, a large water elemental, Torrention, will spawn behind you.
I was up on the stone ledge away from the water, and level 25 to his 21, so I didn't aggro him and just stealthed away, but beware.

IronWorgen V, level 25 Night Elf Druid
Rustyiron
Moon Guard
Rustyiron
11 Blood Elf Mage
0
Previous visions of Rustyiron have met untimely ends in Teladrassil, due to rare spawn furblogs Agal who has a couple of friends with him and Grimmaw up near the end furblog boss. These bears are not nice..

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