Or if they are still working at Blizzard, make them in charge of raid design again please.
I am steadily getting burnt out by the same ol' same ol' of the raiding design that started with the atrocity which was ToC.
Normal 10-man -> Flip a switch -> Heroic 10-man
Normal 25-man -> Flip a switch -> Heroic 25-man
There has nothing been quite like the, "OMG!" moment when you pushed that big red button in Mim's room. Or when everyone in the raid blew all of their CDs to get XT's heart down only to see him regain full health and start wailing on the tank even harder.
I don't know how to explain it, but there was more depth with the hardmodes in Ulduar. Whether it was just a DPS race, or having to deal with a slew of new mechanics like Freya, I can say that I have never enjoyed a raiding as much as I did than when I did Ulduar and I was very sad when ToC came out as a tier raid.
Can we please remove the "switch" for hardmodes please? Can we have more of a variety of drops rather than three pieces of the same gear with slightly different colors and some green lettering? Can we please get Ulduar 2.0? *puppydogeyes*