Too scared to Arena...

100 Troll Shaman
4975


I'm not sure if you're trolling or not, because what you typed doesn't make any sense. You say you're old-fashioned and dislike change, even going on to say how much you enjoyed vanilla, but you like the way current talent trees force you to commit? The talent trees have only been like this in Cata. Are you forgetting 3-minute mages, reckonbombers, shockadins, SL/SL 'locks, Shadowfrost DKs, and 44/2/25 rogues? They were popular (and in a few cases the best for their classes) specs that disappeared because of Cataclysm. Talent specs are drastically different than what they have been in the past.



1v1 arenas wouldn't work. Blizzard removed titles and mounts from 2v2 for a reason. They already have enough trouble balancing arenas as it is. Mages and rogues completely hard counter many classes in the game 1v1, which will force about half of the classes in the game to queue dodge. RNG has never been the answer to balance.


if blizzard can balance 2v2 and get glad back then maybe its ok to start suggestion 1v1 but cata is soo inbalanced atm but its not surprising a rogue is asking for 1v1 with the unfair advantage they have just vanish peoples burst and sit and heal then re open repeat
would be nice to see a blue post again soon


agreed, that's when things started to go down hill, when they stopped supporting balance for 2v2
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100 Troll Shaman
4975
02/27/2012 12:30 PMPosted by Bleede
One of our upcoming goals in Mists of Pandaria is to make the gap between the overall DPS/healing of both PvE and PvP items smaller. In fact, we have design plans for new PvP combat mechanics that will make PvP gear and weapons markedly better in PvP than equivalent level PvE gear and weapons.The overall goal is to reduce the barrier for crossing between PvE and PvP (and vice versa), as well as to also ensure that PvP gear is the best in PvP, and PvE gear is the best in PvE. More details on these upcoming changes will be posted as they become available.


Not sure what you mean by new pvp mechanics, but i assume the talent trees change is part of an attempt to help fix pvp. First id like to say despite the wave of crying balance is not that bad imo, things like minor buffs to arms warrs and rdruids, possible minor nerfs to rogues in pve gear and mages, are the only valid arguments i can relate too.
If changing the talent trees is a direct result of pvp balance, i dont think this is the solution, there will always be qq threads. Currently spec-ing into a tree gives a feeling of commitment, im not a fan of this MOP talent change, id even say the talents as they are, are like the spine of the game. Maybe im old fashion i can agree some change is good but not always. With that said please do not cater to these cry babies, the game is as interesting to me as it was in vanilla now and I can appreciate the game even more today. Continue what youre doing and aim for esport quality balance.


Roll an ele shaman and face a rogue, then come back and tell us about your thoughts on balance.
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100 Troll Shaman
4975
As you already mentioned, in the upcoming patch there is a change to Vial of Shadows that should reduce some of the burst damage you are experiencing in PvP.

Dying in openers certainly isn't fun, and can be incredibly frustrating if you're the one on the receiving end of such a coordinated attack, but don't give up! In addition to perhaps taking some time to focus on other activities such as Rated and unrated Battlegrounds where you have more people to watch your back, you might also consider browsing some PvP videos from other members of the community to not only help inspire you, but to also arm you with a further arsenal of tactics that you can use to your own advantage against opposing teams.

Also, from my own experience, when I was having a lot of trouble against a certain class or spec that I felt countered my usual tactics, I found it helpful to sometimes grab a friend that played that class and spent some time dueling them so that they could critique me on areas where I could improve my skills, including my timing on using certain abilities, and how I could counter some of their own tactics. That way when I stepped back into arenas, I was more confident in my own skills and felt better-prepared for how to expose the weaknesses of my enemies.

Keep at it, and remember there are players out there equally as scared to see you step out onto the Arena floor. :)


Is this the best you can come up with? roll an ele, duel a sub rogue until your eyes bleed then come back and write another piece of fluff. Unbelievable....
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85 Human Warlock
1375
If you step into area with the mindset that rogues are OP and will beat me every time then you lost the match before the Q popped, sorry.

Fact is rogue teams lose matches as much as teams without rogues, you just have to play to your strength and not be negative and let that defeat you.

If you speak to a rogue worth his salt, he/she could tell you some arena horror stories, when a rogues team mate is getting steam rolled by a feral train or his Mage buddy is getting neck humped by a lock and dk they can tell you how useless their class feels sometimes.

A rogue could tell you how useless he feels when a spriest and lock face hump him and cloak is on cool down, or lol ok gonna get on this lock...j/k he ported oh the Mage nova me, cannot dispel UA is up...

You know what I think rogues need buffs

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85 Night Elf Druid
6885
If you step into area with the mindset that rogues are OP and will beat me every time then you lost the match before the Q popped, sorry.

Fact is rogue teams lose matches as much as teams without rogues, you just have to play to your strength and not be negative and let that defeat you.

If you speak to a rogue worth his salt, he/she could tell you some arena horror stories, when a rogues team mate is getting steam rolled by a feral train or his Mage buddy is getting neck humped by a lock and dk they can tell you how useless their class feels sometimes.

A rogue could tell you how useless he feels when a spriest and lock face hump him and cloak is on cool down, or lol ok gonna get on this lock...j/k he ported oh the Mage nova me, cannot dispel UA is up...

You know what I think rogues need buffs


Then you realize hes playing RLS and 100-0's your healer in kidney bomb with demon soul dots.
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90 Troll Mage
10185
just saying... ive beat double rogue teams...
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88 Blood Elf Paladin
4880
I feel you man. Hit 1600 in twos today (I know lol2s and whatnot) then got bad luck and got tanked from 1600 to 1537 because we faced around 10 2200-2400 rated players that had low MMR.
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5 Troll Warrior
0
02/29/2012 07:34 PMPosted by Zulzan
just saying... ive beat double rogue teams...

Frost mages are the other overpowered PvP DPS spec, so yeah.
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55 Goblin Death Knight
90
So I finally managed to dodge the angry barrage of 2k+ rated rogues running vial and hit 2.2k. The problem is I am currently too scared to que because of the shear amount of vial trinkets out there and the possibility of running into legendary daggers.

I have never been this scared in my life, I haven't played arena in over 2 weeks. I am currently having nightmares of rogues opening on me and killing me. It's not only rogues who keep me away from arena, Hunter/Melee cleaves are almost equally as scary. I like arena, I just dislike dying in openers. I dislike dying in openers so much that I can't even arena anymore. In WOTLK I never had this problem because it was actually balanced around that burst meaning people couldn't just rush in and spam CC and get a kill without risk of getting counter globalled. Cata burst is not intended therefore not prepared for meaning it's just plain stupid and gives unfair advantages to one side who can rush in and spend 30 second on CC people while being immune to damage and CC.

I don't really know what to do with myself. I have just been telling my partners I don't feel like arenaing but I think they might kick me off the team soon. I tried raiding I've just cleared 8/8 and it's getting a little boring. There are no real changes to fix anything in 4.3.2 except the vial nerf, but rogues still do crazy damage without vial.


rofl shaman....
Silence from a dk or mage or something
rogue pops outta stealth ambush crits you half life.
Rogue stuns you as silence wears off.
Rogue continues to beat on you.
Shaman dead.
Good paper weight them magic users...



dont forget vanish then stun lock again then prep then garrote wit shadow dance twice
oh yea and cloakin so pretty much any magic class cant peel real balanced
i honestly dont mind the whole stun lock and silince but ambush spamming is really dumb the burst rogue can put out dont need ambush i mean if u watch all the rogues movies all u pretty much see is shadow dance wit spamming ambush for huge numbers while other class cant even compete wit that burst and the utlity that rogues have im not asking to nerf rogues im asking to balance rogues
i was happy about when dk were balanced now they cant be gods wit huge damage but i guess rogues are the new gods that needs balance



02/29/2012 08:02 PMPosted by Nicetroll
just saying... ive beat double rogue teams...

Frost mages are the other overpowered PvP DPS spec, so yeah.


yea
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24 Gnome Warlock
210
im sure if blizzard finally admitted they gave mages too much utility
its only a matter of time be4 they also admit they gaves rogues to much utility also majority should agree that mages and rogues have soo much burst, peel, cc, self heals now soo much utility .
plus having to be able 2 stun lock or garrote chain and at the same time pop shadow dance with huge burst ambush spam does not sound balance at all rogues are the death knights when they were released. unfair
i've seen rogues with the lv 60 legenadary destroy geared people its pretty mind blowing to watch that now
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100 Dwarf Hunter
17265
im sure if blizzard finally admitted they gave mages too much utility
its only a matter of time be4 they also admit they gaves rogues to much utility also majority should agree that mages and rogues have soo much burst, peel, cc, self heals now soo much utility .
plus having to be able 2 stun lock or garrote chain and at the same time pop shadow dance with huge burst ambush spam does not sound balance at all rogues are the death knights when they were released. unfair
i've seen rogues with the lv 60 legenadary destroy geared people its pretty mind blowing to watch that now


Aye they got all of the goodies and none of the draw back.
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85 Undead Rogue
3465
The solution to being frustrated about how bad PvP balance is in this game is pretty simple... Stop taking it seriously, or stop playing. Most PvP'rs I've played with this expansion have quit, but not before server transferring a few times trying to make it fun again. It didn't work, though, just fed Blizzard more money which is kind of backwards.

Don't expect any balance changes before MoP.

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60 Blood Elf Death Knight
580
im sure if blizzard finally admitted they gave mages too much utility
its only a matter of time be4 they also admit they gaves rogues to much utility also majority should agree that mages and rogues have soo much burst, peel, cc, self heals now soo much utility .
plus having to be able 2 stun lock or garrote chain and at the same time pop shadow dance with huge burst ambush spam does not sound balance at all rogues are the death knights when they were released. unfair
i've seen rogues with the lv 60 legenadary destroy geared people its pretty mind blowing to watch that now


Aye they got all of the goodies and none of the draw back.


agreed




The solution to being frustrated about how bad PvP balance is in this game is pretty simple... Stop taking it seriously, or stop playing. Most PvP'rs I've played with this expansion have quit, but not before server transferring a few times trying to make it fun again. It didn't work, though, just fed Blizzard more money which is kind of backwards.

Don't expect any balance changes before MoP.


blizzz lost alot of subs in other words they lose money so it would make sense that they take action or at least say something be4 they continue to lose more.
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85 Blood Elf Warrior
9760
02/29/2012 08:02 PMPosted by Nicetroll
just saying... ive beat double rogue teams...

Frost mages are the other overpowered PvP DPS spec, so yeah.


mages have soo much cc its amazing how balanced this xpac has been
same for rogues
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5 Troll Warrior
0
The other PvP thread with a blue reply maxed out on posts. :/
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55 Goblin Death Knight
90
wtb blue post
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100 Human Mage
6365
02/29/2012 07:37 PMPosted by Solivus
I feel you man. Hit 1600 in twos today (I know lol2s and whatnot) then got bad luck and got tanked from 1600 to 1537 because we faced around 10 2200-2400 rated players that had low MMR.


You got sandbagged fun aint it? It is what happens when there are no rewards in 2v2 and it dont matter anymore. People tank their rating for easy wins.
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90 Night Elf Druid
8065
idk wat comp ur running tl:dr but if ur resto, just trinket totem and kill the rogue that is tunneling
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90 Night Elf Druid
8065
u take that bomb and U GIVE IT RIGHT BACK
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