The ability to "gear up" on my own time and terms without being responsible "to" or "for" anyone. I really love playing along side and versus other people, I just don't want othe people to determine my play schedule or how I enjoy the game.
I really loved Tol Barad (I also like Wintergrasp) but I think it should have been "kept up to date" with each patch. It's almost as if Blizzard forgot about it except for the obligatory "raid boss".
I love Battle for Gilneas and the new WSG style BG map. Very well done. I actually like IoC when it's played well by both sides but like AV it's a bit of a crap shoot and the "rush to the end boss" players and their mentality ruin what could otherwise be some epic BG's. AV really should be put in as an optional BG and make it so an average AV should take 60 to 90 mins, something really epic but something that is queued up for by those who really want an epic pvp experience. AV is just an honor farm but ironically it tends to contain the least amount of PvP of any of the BG's.
Overall Arathi Basin is the best BG for me and a good nail-biting AB is a really good time imo.
•What Cataclysm Arena changes/additions did you like?
I really found out through the years and various arena teams that a.) arenas are not fun b.) they make you feel like you are trapped in a box c.) certain comps/classes are favored over others and d.) arenas are hard on my nerves (it's really bad for my relationship to arena with my girlfriend (who is my pvp buddy)). Due to the above, I don't arena anymore other than to get points and that's only when I absolutely have to get the points before tuesday. So, all I can say is that I am glad Arenas play less of a role in Cata's PVP system than it used to. If Blizzard eliminated arenas altogether and put all the remaining pvp resources into battlegrounds and world PvP it wouldn't be a moment too soon for me.
•What Cataclysm General PVP changes/additions did you like?
Again, the ability to get the necessary gear without being beholden to others was the best improvement in the game since the time they first offered battlegrounds.
I like how the queue system works. I like how people can't "battleground" jump like they used to.
I also like how the offering of conquest points actually rewards winning over just "farming" honor. I have seen a huge improvement to gameplay since this came into being. To take this further I wish they eliminated the whole stratification of gear depending on rating and eliminated honor altogether. Just give conquest points for a win, none for a loss, and that's it. Save enough points and buy whatever you want. Then the only motivation would be to win, whatever venue you are in.