What are your biggest PVP related quality of life issues? (Things that are an inconvenience but don't significantly affect game play or balance)
i am mostly a solo random bg player, i reside on a pve server. gathering conquest points is very tedious, as well as the minimum earned required to purchase items such as weapons when fresh 85.
i would like it if some conquest points were given even for a loss, just like honor points.
i would like to see a "heroic" flavor of bg queue, something a solo player like myself who has spent a lot of time and effort on gear can play without the commitment of grouping in guilds or RBG's. surely there are other people like me who have rl matters that make scheduling and and such difficult to plan with groups but who do make an effort to improve their characters.
at least xp boas should be allowed to run through 85.
i would like it if something was done about premades, especially the cross realm ones run by "gaming services" companies. i have no problem with premades from same servers/guild that are obviously friends and grouping in the spirit intended.
- i've been in bg's with horde premade going as well and i have to say it just feels icky. there's no fun in it. i'm really more for the good fight.
as someone mentioned in a recent topic, if one exclusively pvp's, earning gold is difficult and it is necessary to do dailys, craft/farm, or other things other than pvp. not an issue for some, but to others who it is their fun to pvp and their game, it is an issue.
- it is especially bad on an unbalanced population pvp server where those gold making options are not viable if you are on the minority side.
75-79 bracket is really bad due to 77-79 cataclysm gear, and people spamming "buy cat gear on ah." i personally do not like to spend gold on 3 levels worth of pvp, and yet it is an inconvenience and does impact quality of life if only for that 5 level bracket. 80-84 vendor gear does not match up to cat greens. however, more healers are playing so it is stimulating for game play. but it does necessitate a pvp player to quest and pve for the cat greens, which may not be fun for their game depending on the player.What Cataclysm BG changes/additions did you like?
battle for gilneus, tol barad
What Cataclysm General PVP changes/additions did you like?
conquest gear, 5 level brackets.
What are your top issues with Battlegrounds in Cataclysm?
premades as mentioned above, mainly.
What are your top issues with General PVP in Cataclysm?
i mostly play on a pve server, but am recently trying pvp ones. the population imbalance is really bad and the conditions of the ah are also bad as compared to a pve server. it makes it hard for someone new to a pvp server to get a groove on sometimes, especially if they are casual or just checking things out.
also culturally these servers are suffering under the imbalance with apathy on the minority side and bots. these servers could use an infusion of spirit and bolstering culturally. i would entertain the thought of transferring to one if the environment wasn't so dismal. so blizzard might consider some ways to make people's moods better about this.
what makes my mood better on a pvp server is:
- not being ganked, and i define gank as being killed by a player much higher level than me in a clearly unfair fight, and
- being able to buy basic things, to have hope that i can earn enough to purchase flying
- to not be spammed to buy gold constantly
- to hear people planning pvp raids and groups rather than pve ones. it just feels wrong to hear people soliciting for ds on a pvp server a lot more than pvp related things.
well about ganking, perhaps there could be a "murderer" curse like there is in age of conan when people gank lower levels than themselves. the murder curse makes it difficult for them to get things from npc's, and there could be other consequences.
What already announced Mists PVP changes/additions are you most looking forward to? (here is a summary of what is coming: http://us.battle.net/wow/en/forum/topic/3424795794
i will go read and digest it, thank you.