Blues read the Rogue forums, they just don't like to break stealth....
Despite the title of the thread (which I will callously change), we're interested in player feedback on the shiv change as a whole, though.
I like the Shiv change as a whole, but it does have me a little worried. Consider:
Shuriken Toss (or HaT/Premed with Versatility) with Deadly Throw => Ranged snare.
alternately, Shuriken Toss with Crippling Poison => Ranged snare.
--> Either is good because it allows for Prep instead of Step or BoS.
Also consider: Step or BoS + Shuriken Toss/Deadly Throw + Shiv Paralytic Poison.
--> It comes at the cost of Prep, but do you think you're getting rid of that Rogue?
Mind Numbing might be OK since Shiv requires melee range ... but I have to ask: Are Hunters still dependent on a cast time for Focus? That could really screw them over, especially with a Rogue super-armed for gap-closing.
Another concern: Shiv and Expose Armor do not advance Bandit's Guile.
A third concern: 20 energy for no damage, but both a poison proc chance (maybe good damage with Mut) and a combo point (maybe 2 with Mut and Sub).
That's not to say any of these WILL be OP. There are a lot of changes to a lot of classes, far too many to try and make a good prediction. We'll need to watch them closely in Alpha/Beta. Please pay very close attention to them.