Topic
Spirit on Disc priest PVE..... What gives?
|
At what point does Rapture become enough to sustain you without needing high amounts of spirit? I have heard some people say they forge off all spirit while others say they keep spirit on all gear and forge spirit onto gear if an item does not have any spirit. I have also had some people say that Heart of the unliving is best in slot trinket for all priest and others say it is worse in slot for disc. I am at a loss here when it comes to spirit. If you only use PWS when Rapture is off cooldown, is it enough or do I need to worry about spirit more? If so, How much spirit should I am for?
|
|
There is no magic number. Some reforge it all off, and some like to keep as much as they can. If you find yourself w/ an excess of mana, reforge your spirit/swap out trinkets.
Everyone has their favorite allocation of stats and it is completely dependent on your style and raid comp/strat. If you need a number I suggest 2400 w/o trinket. |
|
|
Edited by Tweakx on 2/16/12 11:16 AM (PST)
Probably not. High spirit builds generally involve the Priest spamming a lot of PW:S on the raid. |
|
|
I think 2400 is even too high. If you are good with your CDs and int procs, you can run around 1500 easily.
|
|
The reason i am asking is because I have always kept all spirit. Mostly because I had to carry heals in my old raid group. And when i say carry heals I mean by the millions so I was using insane amounts of manna. I have since moved off realm and joined a group that has very awesome healers so i will not have to carry the load nearly as much as before so I was thinking It would be best to maximize other stats over spirit now. I estimate rapture provides me around 1000 manna a second as long as it is kept on a tight leash. I have a base 2100 mp5 from ym current spirit setup before HoU stacks and then there is always might buff and the 1% return i get from having a shadow priest in the raid. I am not sure what the exact translation of all this turns out to be but I just want to make sure no stat goes unwasted and if spirit is not needed as a crutch at this point, I do not want to be walking around with almost 4000 of it.
|
|
Edited by Squidacles on 2/16/12 11:21 AM (PST)
Yea I have power infusion on my wepon and there is also time slip from my 4 piece set bonus so i am very confused as to what point All this spirit is just over kill.
|
Ignore the int procs. They work fine on their own, but if you specifically try to line anything up with them youll just end up hurting your regen instead. 1500 is perfect for shorter fights without very heavy shielding. Heroic Spine and Madness I would still recommend over 2000 minimum. Heart of Unliving is still probably going to be too much though, and those fights are more about how well you can manage your mana then how much raw regen you have. |
|
Well what I am looking at is replacing HoU with a higher int trinket altogether. Prob use the foul girft of the demon lord until i can get winward heart. I just dont see where spirit is all that great a source of manna regen unless in huge quantities over very long fights. So i want to try to do away with as much as possible, I just want to make sure I do not overdo it.
|
|
|
It's a comfort thing.
I'm holding onto mine for heavier PW:S use while progressing through heroics, and because my other spec is Holy. Slowly building up a second set so I can start pushing for a lower-spirit Disc and higher-spirit Holy setup. |
|
|
High spirit/high mastery. The other common choice is low spirit and crit/haste-crit/mastery-mastery/haste. |
|
|
yep... if you habitually have too much mana, step up the PW:S usage.
If you step up your PW:S usage, you'll have BT up so often that there will *rarely* be situations you'll need to Flash Heal; Gheal is still bigger & better so long as the person needing it won't die before it lands. pump allllllll yer extra manas into PW:S. PW:S = valuable raid-healing tool (tho be aware that there are 2 AoE-healing situations where you should not lean on it: #1 for the 1st 10 sec of PI once you have 4pc T13, since our 4pc bonus does NOT reduce the mana cost of PW:S... but go ahead and PW:S-spam for the last 8 sec of PI if the situation warrants it... and #2 If you run with glyphed PW:B, PW:S is virtually unaffected by the glyphed increase to healing done on those under the dome, so PoH wins out for PW:B moments). |
|
|
My rule of thumb: if it has spirit on it, I forge out of it; if it doesn't have spirit, I forge into it.
I can get through every boss in DS (up to gunship) without ooming, and I keep my spirit in the ~1500ish range. Don't underestimate the mana regen from Rapture, its quite a bit. |
|
|
Also, Archangel/Atonement, FTW!
/highfive |
|
I believe that you have to find your own number that you're comfortable with. Just like the haste vs. mastery debate, it really depends on your playstyle. Mix it up a bit and try a new reforging for a raid night. That's what I've been doing, and I believe I've found a perfect balance of secondary stats for my guild's current progression. I know that it's counterintuitive and stepping out of your comfort zone to make a major change to the stats that you're used to running with, but I've been forging out of spirit and the more I do, the more I realize that you really need to just trust rapture, especially with a four piece bonus. I'm sitting at 2400 unbuffed spirit right now with a 403 HoU and I can honestly say that after forging off over 800 spirit, I'd be willing to drop it even lower if I hadn't already forged spirit off of everything I have.
|
|
|
The problem lies in when blizzard increased the cap to 12 seconds, it has made disc more tank oriented healing. Since its % of total mana it makes me want to stack nothing but int. The problems is disc doesn't have a really strong secondary stay to shoot for.
Its debate able and really up to your personal preference. |
|
|
those of you sitting below 2500 Spirit are either not casting enough, or are not healing on heal intense encounters, once you start doing heroics and your raid runs with with less healers(Because theyre better at healing and dont need as many). Anyone below 2500 spirit without heart of unliving, sorry but you're not casting enough. I've 3100+ spirit and I always find a way to be close to OOM at the end of a fight, I find spirit HIGHLY valuable. Coincidentally I'm very high on heal charts.
Simply said: Stack more spirit, and heal more. |
those of you sitting below 2500 Spirit are either not casting enough, or are not healing on heal intense encounters, once you start doing heroics and your raid runs with with less healers(Because theyre better at healing and dont need as many). Anyone below 2500 spirit without heart of unliving, sorry but you're not casting enough. I've 3100+ spirit and I always find a way to be close to OOM at the end of a fight, I find spirit HIGHLY valuable. Coincidentally I'm very high on heal charts. Depends on the raid make up. Running 2k spirit and just did heroic yesterday, didn't go that bad. Ran with a restoration druid, basically 2 healed everything cept for heroic Morchok, and madness since we just wanted to be safe. Not sure if by your standards I'm doing it wrong or not since I hardly went oom except for heroic Ultraxion (15% by the time blue crystal came out) and madness (ended madness with 40% after mana returns such as hymn and fiend) But in general it seems you just have to find a sweet spot for yourself and for your raid make up. |
|
He's not AA/A. You are.
Being AA/A gives you additional mana to play with and decreases your dependency on spirit. |
