• If you don’t see a favorite spell or mechanic as a class ability, spec ability or talent, then there is a good chance it is becoming a glyph. Examples include Atonement (priest), Gag Order (Warrior), Rude Interruption (Warrior), and the Acts of Sacrifice Cleanse component (Paladin).
To ask, when will we be seeing the rework of the glyph system? I have asked several times before, hoping for some kind of feedback as best able on this; the game has pretty lackluster things for certain, current glyphs. The glyph system is rather new, to say it: what kind of hints can be provided at this point as far as the rework goes?
Having some abilities not listed in the other bullet points being turned into glyphed abilities is dependent upon what our glyph slot system looks like. As in, a Tank spec will need certain glyphs to tank effectively and properly.