Start of Fight: Full mana bar, Empty Ember bar
1. Immolate the target
2. Conflagrate to trigger emberstorm
3. Incinerate to generate embers
4. Continue until you are low on mana
• Middle of Fight: Empty mana bar, ~2 Embers
1. Soul Fire
2. Soul Fire
3. Mana bar is mostly full (Soul Fire costs embers, so your mana refills during the Soul Fires)
The "start of fight" section sounds fine, but the "middle of fight" is quite concerning. I'm guessing what a majority of people don't like about the ISF buff was not so much the buff management, but rather hard casting soul fires. Standing still to cast a roughly 2.5 sec spell (3 sec reduced by haste) is simply not fun. So having soul fire cast time bumped up to 4 sec and hard casting them during "mana regen phase" doesn't sound fun. Then the 2nd soul fire has its cast time doubled if the target was above 25% health, so 8 sec?? And I hope this isn't even possible, but if moving with Kiljaeden's Cunning, it doubles again, so 16 sec??? lol
Bottom line, hard casting soul fire >2 sec = do NOT want, ever.
How is this spec supposed to play out in PvP? I really don't want to keep playing affliction for PvP, its play style is so boring!
There seems to be some sort of gravity toward soul fire since Cata was first being brought up with the community back in Wrath. My thinking was that warlocks were requesting that soul fire be used in our dps, not because they wanted to hard cast it regularly, but rather that it'd be cool if there was some sort of proc for instant cast soul fires or quick/short casted soul fire executes like demonology's "decimation" talent. IMO, I'd rather soul fire become demonology exclusive and destro uses quick cast chaos bolts. (Immolate, Conflagrate, Chaos Bolt, Incinerate.)
In a nutshell, Destruction warlocks are not GCD locked. In fact, chain-casting spells as a Destruction warlock is less important than spending all of your resources.
02/21/2012 06:03 PMOur hope is that the Destruction Warlock will attract players who are interested in a playstyle that rewards spending resources at the right time, rather than constantly casting.
Posted by Kaivax
Currently, in Cata, destro locks have one of the most complicated rotations in the game. The play style is frantic, fluid (except hard cast ISF), and complex. There's good and bad in the rotation, but the people who are still playing destro locks are most likely still playing it for the rapid button pushing play style and/or the fire-demon flavor. We are "constantly casting" more than other specs. I don't think swapping from this kind of play style to a non-gcd capped rotation with a slow cast "regen" phase is the right direction to take this spec. Destro is about fast casted nukes and chaos, not slow casted lulls.
02/21/2012 06:03 PMKeep in mind this is all subject to change
Posted by Kaivax
Please, please change it to something else.
~ MastaKwaa, Destruction lock since '09