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so i have been playing this game since vanilla didnt start raiding till BC, talking with allot of fellow Pver's and there has been allot of talk that blizz is going to reduce the amount of pve in the next expansion... wow gear with no stats to make players equal, & a tree that my kids could pick out. cant we all agree that its the strive to be the best and or to be better is what Really keeps us playing this game? if it comes to be and i bust my a** and at the end of the day im not any better then the 8 year old that started playing yesterday, i will Stop playing this game! along with many other people...
on that note there has also been talk of a world of warcraft 2, hmm now this sounds like a good idea with a great focus on PvE wouldnt this help solve everyones PvP / PvE problems? maybe a Prequel? there has been so much lore that has been skipped the possibilites for this could be endless, now how could we merge this? maybe we have a main char, we will go with mine i have a 85 human priest lets say wow2 has a "Family Tree" or "Bloodline" option that gave people that have been playing wow an incentive to make a new char which would some how increase the stats of your "new" or would really be the ancestor of your current char.. hmm maybe a focuse before and around when the blood elves became blood elves.. how would Eldre'Thalas, Temple of Atal'Hakkar or Caer Darrow look before now? the list could go on! as said before Blizz Skipped Alot of Lore!!!!
lol..wow you really are grasping at anything aren't you? pretty much all we know is that the next expac is MoP...lots of details are yet to be presented...give it some time
hmm gear with no stats
Can't comment on this since I do not know about this one.
trees with 5 talents
This will provide better choices on how to spec instead of the usual cookie cutter specs that we have now especially since a lot of the talents effect play-style choices.
and a main focus on pvp?!
They are providing PvP zones, that's all.
Blizz, realms, the internet, to name a few and countless players!
'Tuesdays, servers, telephone and random people'
We've never quantified the amount of content coming in Mists of Pandaria, much less stated we plan to produce less content in the next expansion than we have in previous expansions. We've mentioned adding a few PvE gameplay elements in Mists.
No, the point of gear with no stats is not to make players equal. IN ADDITION to the PvE gear progression you typically see in dungeon and raid tiers, in Mists we're adding PvE Challenges to award cosmetic-only sets. These sets aren't meant to replace items/sets from dungeons and raids that increase your character's power. They're meant to be hard to get, entirely optional, and another way for characters to distinguish themselves from others through their accomplishments.
I'm sure your kid could press buttons and make a talent build under the current system too. That doesn't mean it's going to be optimal, or even viable. This type of feedback isn't very interesting or useful.
My primary goal when logging into World of Warcraft isn't to be the best. If by better, you mean acquiring more powerful items or higher character levels, I guess that's part of the drive. That's not being stripped from PvE in Mists of Pandaria, contrary to the talks in which you've been involved.
I'm not sure I understand how the solution to the fabricated problem of a lack of PvE content -- in an expansion you haven't played yet -- is to make a completely new game. We're focused on developing additional expansion content for World of Warcraft, not designing a sequel to the first title.
We don't really see it as much of a problem that we have a lot of story at our disposal to use in developing new content. But we also don't need to reinvent the game to explore that lore.
85 Human Warrior
Nota bene: I am excited for Mists of Pandaria and, at the risk of sounding like a Blizzard fanboy, agree with essentially every design direction that GC and others have elucidated thus far.
Nonetheless, Zarhym, isn't the entire point of the MoP talent system that, for most practical purposes, optimal or viable specs will no longer exist? Shouldn't this hypothetical "kid" be ideally able to randomly press buttons and come up with a viable talent load-out which only differs from others in subjective "fun value"?
Original WoW = Vanilla
BC = Strawberry?
Wrath = Chocolate?
Making that group "Neopolitan"?
So would Cata be "Nuts" or "Sprinkles"?
Will that make MoP "Whipped Cream" or "Cherries on top"?
This is getting very confusing.
Now I'm hungry.
There are quite a few people who don't set out to be the best but manage to do an excellent job. It isn't all about being better than the next person. It's about having a good time. The two aren't mutually exclusive.
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