Topic Repercussions to Sap
Terribullore
Llane
Terribullore
1 Tauren Paladin
0
Sap. The only fault this ability has, in my opinion, is that it requires little to no thought to use. As I understand it, this is a blow to the head, using a melee weapon that stuns the victim; however, it should only have a use when correctly timed, and with some thought and at a proper cost. I do not speak of the energy cost; I mean cost of misuse and range. Sap, should require melee range, just from a pure logic standpoint or at least a reasonable melee range.

In addition, spells for instance, like Thorns, Entangling Roots, Lightning Shield, Molten Armor, or any other similar type should trigger its use and damage or affect the Rogue because those abilities are meant to trigger on contact.

This form of CC should require thought, and properly penalize when misused.

Sphyxx
Magtheridon
Sphyxx
85 Orc Warrior
7365
Someone is forgetting about the talent that increased sap range. Yes, it was mandatory. But pretty much every PvP rogue took it anyways.
Felheart
Malygos
Felheart
85 Human Warlock
4500
I just think it sucks having to wait for full sap DR before you can even begin fighting the little jerks (should they have the huevos to stick around and actually fight).

Travel across midfield to help return flag...
Sap
Sap
Sap
AoE trying to find him, no luck, mount up and continue...
Sap
Sap
Sap
"Felheart what are you screwing around in mid for? Alliance are so fail!"
Sap
Sap
Sap
Oh good, here comes a teammate maybe they can end this BS.
*Teammate runs around AoEing, gets bored, mounts up and leaves*
Mount up to follow...
Sap
Wait come back!
Sap
Sap


Damnit -_-
Starbûck
Caelestrasz
Starbûck
85 Human Rogue
8610
give us old stealth levels, and we will accept old sap.
Torgath
Earthen Ring
Torgath
85 Orc Warrior
8570
I just think it sucks having to wait for full sap DR before you can even begin fighting the little jerks (should they have the huevos to stick around and actually fight).

Travel across midfield to help return flag...
Sap
Sap
Sap
AoE trying to find him, no luck, mount up and continue...
Sap
Sap
Sap
"Felheart what are you screwing around in mid for? Alliance are so fail!"
Sap
Sap
Sap
Oh good, here comes a teammate maybe they can end this BS.
*Teammate runs around AoEing, gets bored, mounts up and leaves*
Mount up to follow...
Sap
Wait come back!
Sap
Sap

Damnit -_-


Where's the part where they open up on you, do unhealable damage, and then emote after they kill you?

Back on topic: it probably does need a nerf, given that it's way too good in arena (too easy to use reliably).
Ragnarøx
Boulderfist
Ragnarøx
85 Goblin Shaman
11610
02/21/2012 02:22 PMPosted by Torgath
Where's the part where they open up on you, do unhealable damage, and then emote after they kill you?

Rogues nowadays prefer the psychological torment that comes with the constant sapping. They want to leave you there, incapacitated, knowing that at anytime your life could end just like that, and there is nothing you can do to stop it...
Audaldas
Terokkar
Audaldas
85 Night Elf Rogue
13685
But it's so fun opening on someone you have sapped, have their friend run in to help them, shadowdance sap their help before they enter combat, then kill them while their friend stands there sapped.
Sharrow
Kirin Tor
Sharrow
85 Human Paladin
11420

give us old stealth levels, and we will accept old sap.

When tab and macro-targetting reliably targets a stealthed rogue that's spotted, sure. As it is you see them, start clicking to get a target, get sapped, and they fade out again. And that's on a good day.
Pragmatic
Bonechewer
Pragmatic
85 Blood Elf Paladin
11795
02/21/2012 02:39 PMPosted by Ragnarøx
Rogues nowadays prefer the psychological torment that comes with the constant sapping. They want to leave you there, incapacitated, knowing that at anytime your life could end just like that, and there is nothing you can do to stop it...


most rogues are not that classy or smart.
Sarm
Mal'Ganis
Sarm
85 Troll Mage
6890
Edited by Sarm on 2/21/12 5:08 PM (PST)
I was leveling an alliance rogue alt for kicks a few weeks ago and that was seriously the best thing ever.

See, despite being a PVP server, Mal'Ganis's entire alliance population could probably fit in a small classroom on a weekday night, so it's a rare sight to actually spot one in the wild, like a white rhino or a yeti. So if you wanted to spook someone, all you had to do was just cruise on by and sap him while you went about your business. People would FREAK OUT and try to AoE out of paranoia for minutes at a time afterward while I was already off in the distance, doing my own thing. My favorite instance of this was in Tol Barad when I saw someone grinding, so I sapped him immediately after he looted his mob, skinned it in front of him, /bowed and went back into stealth. Then I sapped another guy as I left.

When I was leaving after having picked a few flowers, both of them were back-to-back and still waiting for a sneak attack that never came.
Mezasu
Tichondrius
Mezasu
85 Human Hunter
12170
02/21/2012 02:12 PMPosted by Starbûck
give us old stealth levels, and we will accept old sap.


Talk when your arms arent 30 yards long and can sap people even in flares.
Clutchshell
Gul'dan
Clutchshell
85 Undead Rogue
2465
why does everything have to be realistic? its a freaking game...
Asmaru
Sargeras
Asmaru
85 Draenei Shaman
2090
02/21/2012 06:04 PMPosted by Mezasu
give us old stealth levels, and we will accept old sap.


Talk when your arms arent 30 yards long and can sap people even in flares.


I will forever picture 30 yard long arms stretching out to sap me now.
Notalok
Korgath
Notalok
11 Human Warlock
80
they need to make it 5yards again, you should not be able to sap someone in a flare or AOE.

sap should not be guaranteed
Cethern
Maelstrom
Cethern
85 Human Warrior
7140
Considering the buffs stealth has gotten in Cataclysm:

Certain abilities like piercing howl not breaking stealth, as well as a movement speed increase while stealthed, going back to a 5 yard radius would be a no brainer. At the very least its radius should not be larger than a hunter's flare
Tyiako
Malfurion
Tyiako
85 Night Elf Rogue
6850
So we want to add realism to cc's in this game? Fine, we can do that. Trust me, when it comes to workable mechanics in real life, rogues aren't the ones who lose out.
Valteris
Stormrage
Valteris
85 Night Elf Rogue
13485
02/21/2012 02:39 PMPosted by Ragnarøx
Rogues nowadays prefer the psychological torment that comes with the constant sapping. They want to leave you there, incapacitated, knowing that at anytime your life could end just like that, and there is nothing you can do to stop it...


Frustrating your opponent in order to make them blow cooldowns and play poorly is a very viable strategy. Sap as an overall ability is fine, even if you don't like it.

Sap capping feels broken to me though. If a rogue reading this doesn't know what that is, I'd rather not tell them. As much as it could educate alliance rogues, it could also educate horde rogues, and I'd rather not educate the enemy.
Sharrow
Kirin Tor
Sharrow
85 Human Paladin
11420
I could deal with Sap having 10 yard range when speced for it back in BC when you could spam down-ranked AoEs indefinitely (in my holy PvP set back then I could regen mana via the 5SR tick I got while keeping a R1 Consecration down constantly). However, casters haven't been able to afford to spam AoE like that since LK came out and removed down-ranking, which was actually a major boost to the power of stealth in BGs that was never really discussed. Add in the removal of just about all enhanced stealth detection in Cata, and rogues do not need a 10 yard Sap. 5-8 yards is plenty.
Valteris
Stormrage
Valteris
85 Night Elf Rogue
13485
they need to make it 5yards again, you should not be able to sap someone in a flare or AOE.

sap should not be guaranteed


It's not. And many new rogues who play clumsily will still get caught in your flare.

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