Topic
Disc garbage in MoP
|
|
I smell a redesign of Holy Nova coming.
|
|
|
I think it's far too early to call a spell, much more a whole spec garbage.
________________________________________________ Healing Forum MVP |
I think it's far too early to call a spell, much more a whole spec garbage. Too early is an understatement lol. It's completely illogical and foolish and anyone who does so should be shunned! ^.O |
|
|
I'm not sure how you would redesign it to be balanceable. Option A: It gets a range increase to something usable on spread-ish fights. 20 yards at a minimum, probably a bit more if you don't want heavy restrictions on encounter design. Now Disc has an instant cast, spammable smart AoE heal with a stacking absorb (they promised DA would work with it) with pretty much no use restrictions. 3.0 CoH redux, Disc edition. Option B: It gets a range increase but loses its smart quality. Now we've got the bastard child of 4.2 and 4.3 Holy Radiance, instant and spammable and player-centered and scaling with raid size with a stacking absorb instead of a non-stacking HoT. I can't possibly foresee any problems with that scenario (cough). Option C: It gets a range increase and a cast time. This is just option A with less mobility. Option D: It gets a range increase and a cast time and loses its smart quality. This is just option B with less mobility. Option E: It doesn't get a range increase, but is made very large (and expensive) to compensate. Disc now has OP stacking burst, but in any significant spread/movement phase, we're left with a choice between an incredibly lackluster single-target raid healing kit, exclusive tank healing (is that going to come back as a niche?) or lolbubblespam. Since lolbubblespam is supposed to be unsustainably expensive, we have to make do with single-target raidhealing like gimpy shamans. My prediction is that E is the most likely scenario. But none of the possible options are actually good. |
|
|
Edited by Anarri on 2/21/12 6:04 PM (PST)
Those are the obvious options, Kaels.
Option F: Still 10yds, still instant, but it's now targetable, and heals 3 targets instead of 5. It's now acceptable for spreading, and not OP when stacked. Option G: Same as F, but it is more potent, has a CD, and places a buff on the affected targets. If you use PW:S on targets with the buff, you are refunded a portion of the mana cost. Option H: F in reverse. Casting Holy Nova on a target affected by Weakened Soul causes HN to do more healing. Option I: Same as F, but more potent, and causes weakened soul on affected targets. IA: HN does an additional amount of healing to targets affected by Weakened Soul, and prioritizes targets without weakened soul, unless the health % discrepancy is larger than a given percentage. This would give Disc AoE a ramp up time, curbing the potentially high burst. IB: HN simply does higher base healing, but it will not heal targets with WS. The problem with Option I is that it could lead to inconsistencies based on group size. There are plenty of other ways to change HN without completely destroying the original functionality, Kaels, and we have no guarantee that Blizzard will even keep the original functionality intact. Hence, redesign. |
|
|
OK, this is the design team that hasn't been able to figure out a way to redesign Holy Nova to be even remotely useful, ever, and whose first thought on trying to create a niche for the spell was to completely remove our only other multitarget healing abilities so that we'd be forced to use it no matter how bad it turned out.
|
|
|
Have some faith, Kaels.
If the design team is as incapable as you suggest, we should probably help them out by posting lots of ideas, no? |
|
|
Edited by Kaels on 2/21/12 7:39 PM (PST)
Oh, I don't think they're incompetent or uncreative. Somewhere in that development team are the guys who came up with Prayer of Mending (<3) and Divine Aegis (<3<3).
I just don't think we've seen any evidence that the problem of engaging/flexible AoE healing is one that they're particularly motivated to solve at the moment. They've been recycling the same 10-yard circle heal and 8-yard rectacone heal through all the classes for over 2 and a half years now, ever since some (very original, but not prescient) people came up with the ideas for Healing Rain and Light of Dawn. And now they're working with a spell that's already a 10-yard circle heal. I don't think it's too cynical to expect that we're not going to get some sort of groundbreakingly innovative new toy. (I'm actually half afraid they're going to turn it into a rectacone.) Of course, floating ideas can't hurt! But I just strongly suspect they're not inclined to listen to the ideas. I think the reason they haven't stepped outside the box (or circle, as it were) in Cata isn't that they can't come up with other ideas, but that they don't want to. They want us to take our circles and like them. |
|
|
We must try, Kaels.
|
|
|
Edited by Kaels on 2/21/12 9:43 PM (PST)
*coughs* Holy Nova was useful on um...!@#$, Loatheb? Was that the boss? Spam spam to heal up your group in between spore things and whatnot. >.> LOL! Yeah, I remember that. Carefully time a PoH precast on the other group, then PoH my group, then quickquick CoH their group and Holy Nova mine. if I did it just right and everybody stacked properly, I could solo heal it. I hear it was also cool on Firefighter until they nerfed the glyph. |
|
|
Stack healing is garbage and I can't believe the developers even proposed this.
:l |
|
|
Stack healing isn't garbage as a concept. It's simply been horribly overused throughout Cata.
|
|
|
Idea...
Archangel Consume your Evangelism stacks to transform the target party or raid member into an angel of light for 18 seconds. The casting priest's healing and absorption effects on the target, and all party and raid members within 10 yards of the target, will be increased by 3% for each stack of Evangelism consumed. No Cooldown. There could also be a way to refresh the AA buff without restacking Evangelism, and it could be limited to one target at a time. Whatdya think? |
|
|
I'm waiting for Holy Nova to be labeled, "too distracting" and have its spell graphic changed, honestly.
|
