Topic
What is it with healers leaving early?
|
I've done a few dungeons where the healers simply left the dungeon for unknown reasons.
So the 4 remaining members wait for another healer. None appears, so the members try to finish the dungeon without a healer. All either die, or some die, and don't come back. Leaving 2 or 3 trying to finish the dungeon undermanned, with no healer. Then everyone dies. Everyone knows that most time spent in a dungeon queue is due to a shortage of healers. Healers are therefore rare, and for a healer to just leave a game means the other people have wasted there time in the queue, then in the game for nothing. Fod God's sake healers, think long and hard before abandoning your dungeon group. |
|
|
Edited by Corpsetwo on 2/20/12 4:44 AM (PST)
They don't have to have an acceptable reason to leave the party. They can leave whenever they want for whatever reason they want.
Their roles being more in demand doesn't mean that you should blame them for having to wait. It's because the roles are imbalanced in popularity. You wouldn't have to wait so long if less people played DPS or more people played healers. If anything, hate the people who only play DPS in instances. People such as yourself. |
|
So you are saying it's ok for a healer to not have a good reason to
leave the dungeon, when there are 4 other players who have waited in the dungeon queue for a healer for up to 45 minutes? Why did the healer even join the dungeon if they weren't committed to completing it? It is a rather selfish and inconsiderate attitude to join a dungeon then for no good reason ruining the game for the other 4 players. 45 minutes in the queue, and then a 5 minute game where everyone dies. People depend on the healer, but the healer couldn't care less about wasting their time.There is no honor in abandoning your team, whether in real life or in a game. Maybe in your world it is honorable. |
|
|
Edited by Audience on 2/20/12 7:41 AM (PST)
Protip: Healers always have a good reason for leaving the dungeon. They get hit with the same Deserter debuff as the other roles.
I'll wager we're not hearing the whole story, here. How exactly was the run going? Was the tank pulling the proper speed? Were the DPS pulling more often than the tank was? Were the DPS doing their job? Were people standing in fire/whirlwinds/poison puddles/void zones? Interrupts? CC? Was the tank #1 on the DPS charts? Far too often, people come into dungeons with the attitude that they can just do whatever they want and the healer is responsible for fixing everything. These same people are usually the ones who are baffled by the fact that they (/gasp!) have to wait for a healer when they queue up. So sorry that they are "ruining your game experience" (really?), but nobody is obligated to put up with other peoples' stupidity in this game. It's a MMO, not a babysitting service. |
|
I only quit a dungeon when:
1.) DPS is so low the dungeon is taking a decade to complete 2.) People seem bad overall, and after checking gear, there are no gems, wrong gear stats, no enchants, and a bunch of pvp 3.) People don't know what they're doing, and they are not reading the advice that is being given. I don't mind giving advice, explaining bosses, etc. But, when people refuse to take the advice (from myself or from someone else) that is being provided, I am wasting my time. |
|
Edited by Leahcim on 2/20/12 10:22 AM (PST)
So you are saying it's ok for a healer to not have a good reason to You're speaking of honor. Honor barely ever existed in WoW and is quite certainly even more rare these days thanks to the Random Dungeon finder and now the Random Raid finder. Back in the old school days of EverQuest and older MMOs, the reputation you created on the server carried with you. If you were a jerk you found yourself ostracized and couldn't easily join groups. In WoW, that barely exists. First, they made it easy to change your name or server. Then they created Random finders. None of it matters in this game any more. People can be as inconsiderate and selfish as they want, there are absolutely 0 repercussions and frankly there are nothing but benefits from doing so. I also agree with the 2nd poster, you should roll a healer. Another solution to the vast majority of the problems that I see complained about on these boards is make friends and join a guild. That's the only real way to avoid this type of stuff. EDIT: Just to give the OP a heads up, a lot of people queue just to get a specific dungeon for a specific boss to get a specific drop. They leave after the boss they're after. |
|
I only leave if I know there's no fricken way we're killing a boss. Whether that's with low dps, people being just bad and dying to stuff on the ground, or people just not listening on how to do stuff.
And that's usually after 3-5 wipes. |
|
maybe your dps is bad.
maybe the tank is bad. maybe they are bored. maybe the dungeon is just flat out lame. maybe they are maximizing their own leveling experience/time, and if your group is too slow they feel fit to drop the group, go quests, then requeue in hopes of getting a boa tank that actually chain pulls because he knows it's IMPOSSIBLE to die with boa gear on. |
|
|
Edited by Asane on 2/21/12 2:32 AM (PST)
If it happens OFTEN, like nearly everytime, it's something you're doing.
If it happens once in a while, it's probably just randomness... remember, that person on the otherside of the keyboard is a person, and they can have literally millions of reasons for leaving a group. Generally speaking, hunters who gem strength are usually a good reason. |
|
I don't need a valid reason to leave a group. I can leave for whatever reason I want. If I do leave, however, then it means that the group is exceptionally bad. Especially at your level when the instances are even more faceroll than they are at 85. If your healers are continuously leaving your group, then the common denominator here is you.
BTW, I really don't think that God cares about your healers leaving your group. |
|
|
I haven't noticed any sort of pattern, but when I run a dungeon I try to make it as smooth as possible.
|
|
|
It's not fair that Raptor Strike has a cooldown! omg Blizzard hates Hunters! =P |
|
|
I've done a few dungeons where the healers simply left the dungeon for unknown reasons. "Walk a mile in their shoes." Roll a healer; you'll be singing a different tune soon enough. |
|
85 Troll Druid
7965
|
..lol? You act like it doesn't take 30 seconds to get a new one.
|
what this guy said.I've done a few dungeons where the healers simply left the dungeon for unknown reasons. Pretty much everyone had a good point OP. My experience from doing dungeons is the constant lack of Tank (obviously since i'm a healer). There is ALWAYS enough dps players to go around it seems. Healers have to put up with alot of crap and isn't easy. Yes our primary role is to keep tank alive so party doesn't wipe. But also gotta keep 3 dps alive as well and healed when you can. Not to mention gotta watch out for aggros, links, etc. I know I've run into stupid tank who linked EVERYTHING, just because I was a good healer. That was annoying. I had one party that !@#$%ed at me because I let one dps die on a Lich King dungeon final boss fight. I'm sorry you don't want tank to live and want everyone to wipe? Crap like that is what we have to deal with. But sounds like maybe healer had done that dungeon one too many times and figured to bail. |
To be fair, at his level it often takes several minutes to find a new healer or tank. I have a paladin that I've been tanking with at that level and replacing a healer is always a pain. |
