Sorry, but if the developers believe the following:
- 10 and 25 player raids are reasonably balanced and good for the game
- Spine of Deathwing was fun
They are utterly clueless. Now, I don't actually believe that, but I do believe this particular interview was a waste of time and these responses were the most generic answers you could give and carefully crafted to say nothing at all with as many words as possible.
03/05/2012 06:14 PMjust ignoring all the criticisms levied at the end game this expansion isn't the way to go.
Posted by Odok
Couldn't agree more.
And, of course, the Raid Finder is the Best Thing Ever.
That's definitely overstating it. The Raid Finder has a lot of potential that has not been realized at all. The loot system is still terrible due to the loot being tradeable, and the same people typically winning everything in any given run. The fact that Raid Finder loot is better than heroic Firelands gear is absolutely ridiculously stupid. The fact that it did not include more raids is also a show of 4.3 being rushed, like the entirety of Dragon Soul. Like seriously, why has the falling-in-the-pit bug on Madness still not been fixed?
The one thing I DO agree with from this interview was the fact that Blackwing Descent and Bastion of Twilight were good raids. Atramedes (and many others) were cool fights. Tier 12 would've been good with more content (Abyssal Maw??) and Dragon Soul is nothing but an embarrassment. It might seem OKAY to the lore junkie crowd who have read all the books and never had the opportunity to raid before (omg I'm raiding!) but to those of us who have been raiding for years, it's utter trash, and the crowd who got to see DS as their first raid, or first raid in years, are seeing the worst raid ever developed and are more excited because they are raiding than because it's a good raid.
You can do a hell of a lot better... both with this interview and with WoW raid design.
The 10 vs. 25 debate is also very old, it needs to die, and only you, Blizzard, can kill it. Bringing 10 onto the "same level" despite not being actually possible has completely ruined the feel of the raiding game. It was better before, and this change has had nothing but negative impacts on many areas of the game - which I would go over at length.