Blood PVP

85 Troll Death Knight
2355
How come nobody lets me pvp with them as blood? I mean I do good damage, and I'm worse with frost so...

Also blood is a good flag carrier for CTF bg's or a tank for bg's with bosses, so I don't know why they won't let me do rbg's with them. (Aside from not being fully gemmed and enchanted)

I do understand, however, why blood isn't viable in arenas.
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85 Tauren Priest
2430
I like potatoes.
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85 Undead Priest
0
Lol rek never lets anyone fc besides him
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85 Orc Rogue
4685
Probly more to do with gear/gem/enchants and the overall weakness of blood dks compared to other tanks in terms of mobility
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85 Troll Death Knight
2355
No, it has nothing to do with my gems/enchants. They told me that even if I was fully gemmed/enchanted they wouldn't let me do anything with them. And it wasn't Rek that said that, it was cowwe.
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90 Troll Druid
7390
Unfortunately with the current RBG metagame serious-minded teams will take a Warrior FC over other tank classes at all times. In your case, Warriors simply outshine Blood DKs in mobility, Crowd Control and Survivability, all of which tie together.

Your biggest flaw would be lack of dependable survivability; as a Blood DK you are extremely vulnerable to hard-swaps against normal RBG comps. Consider that the most common compositions employ a Rogue, Mage, Moonkin and Frost DK target-caller. Most hard-swaps and FC Kill attempts use a combination of Death Grip to SmokeBomb/Ring of Frost/SolarBeam to put you in bad positioning and out of LoS from your healers.

Blood DK's have the unfortunate case of having the majority of their cooldowns and health regen abilities being considered spells or requiring melee weapons. This means that a smoke bomb while silenced under a Solar Beam and disarmed renders you useless; your only remotely viable CD to help survive this swap would be Ice-Bound Fortitude, which is on a 3-minute CD. Once that's over, you're prone to another SmokeBomb kill. Warrs on the other hand have more dependable survivability since they aren't phased by silences, can still heal through disarms and can more reliably escape these ever-so-popular Smokebomb kill attempts.

Mobility and Crowd Control also factor heavily into why Blood DK's are inferior. Warrs have immense mobility through Charge, Intervene, Leap to outrange or LoS enemy dps, peel for teammates, secure the flag cap after getting pushed or Death Gripped away from Flag Spawn location, and (perhaps most importantly) escape Smokebomb kill attempts. This mobility amounts greatly when the Flag Debuff stacks go higher and the FC's movement is consequently slowed down. DK's get... IBF? That's about all I can think of for mobility.

Warriors aren't used just for mobility or survivability either. They have so much crowd control it is ridiculous, and negating damage to your healers is just as important as negating damage to yourself. Shockwave, Heroic Throw, Fear Bomb, Concussive Blow, Intervene, Rallying Cry and many others are reasons why most teams use a Warrior to FC, because being able to soak up damage isn't the only thing to consider.

While you may do moderately good damage overall (better than Prot Warrs), that's not the tank's role in RBGs. You're there to secure flags/bases and contribute to large-scale battles with peels and CC. And unfortunately DKs just aren't on par with Warriors at any of the above aspects, which is why (sadly) your guild is wise to prefer a Warrior over DK.

There is however another invaluable role you can fill as a DK for RBGs: target-caller and Switch initiator. You should try persuing that, as nearly every serious team uses a Frost DK for that role.

Hope this helped.
Edited by Nutthex on 3/24/2012 5:37 PM PDT
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85 Troll Death Knight
2355
Unfortunately with the current RBG metagame serious-minded teams will take a Warrior FC over other tank classes at all times. In your case, Warriors simply outshine Blood DKs in mobility, Crowd Control and Survivability, all of which tie together.

Your biggest flaw would be lack of dependable survivability; as a Blood DK you are extremely vulnerable to hard-swaps against normal RBG comps. Consider that the most common compositions employ a Rogue, Mage, Moonkin and Frost DK target-caller. Most hard-swaps and FC Kill attempts use a combination of Death Grip to SmokeBomb/Ring of Frost/SolarBeam to put you in bad positioning and out of LoS from your healers.

Blood DK's have the unfortunate case of having the majority of their cooldowns and health regen abilities being considered spells or requiring melee weapons. This means that a smoke bomb while silenced under a Solar Beam and disarmed renders you useless; your only remotely viable CD to help survive this swap would be Ice-Bound Fortitude, which is on a 3-minute CD. Once that's over, you're prone to another SmokeBomb kill. Warrs on the other hand have more dependable survivability since they aren't phased by silences, can still heal through disarms and can more reliably escape these ever-so-popular Smokebomb kill attempts.

Mobility and Crowd Control also factor heavily into why Blood DK's are inferior. Warrs have immense mobility through Charge, Intervene, Leap to outrange or LoS enemy dps, peel for teammates, secure the flag cap after getting pushed or Death Gripped away from Flag Spawn location, and (perhaps most importantly) escape Smokebomb kill attempts. This mobility amounts greatly when the Flag Debuff stacks go higher and the FC's movement is consequently slowed down. DK's get... IBF? That's about all I can think of for mobility.

Warriors aren't used just for mobility or survivability either. They have so much crowd control it is ridiculous, and negating damage to your healers is just as important as negating damage to yourself. Shockwave, Heroic Throw, Fear Bomb, Concussive Blow, Intervene, Rallying Cry and many others are reasons why most teams use a Warrior to FC, because being able to soak up damage isn't the only thing to consider.

While you may do moderately good damage overall (better than Prot Warrs), that's not the tank's role in RBGs. You're there to secure flags/bases and contribute to large-scale battles with peels and CC. And unfortunately DKs just aren't on par with Warriors at any of the above aspects, which is why (sadly) your guild is wise to prefer a Warrior over DK.

There is however another invaluable role you can fill as a DK for RBGs: target-caller and Switch initiator. You should try persuing that, as nearly every serious team uses a Frost DK for that role.

Hope this helped.


Thank you for going into great detail about why I'm not viable for RBG's, it really did help.

I guess I understand, but the only classes I have trouble staying alive with in arenas at least, is frost mages.
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90 Gnome Rogue
7510
Blook dks in arenas... Lol
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85 Blood Elf Paladin
1960
Drim, dont listen to cowwe, hes hes the worst holy paladin out, along with rek being a bad tank and he only plays strats that would get you to a max of like 1600-1700 rating, if you wanna do RBGs, join either We Were Gods guild or join One copper hordes guild, they both run with good players, Rouse runs with like 4 guildies and 6 randoms off trade.
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85 Human Death Knight
5395
One copper hordes have 2200 rbg players :D so I would put them first before all others.

Unfortunately with the current RBG metagame serious-minded teams will take a Warrior FC over other tank classes at all times. In your case, Warriors simply outshine Blood DKs in mobility, Crowd Control and Survivability, all of which tie together.

Your biggest flaw would be lack of dependable survivability; as a Blood DK you are extremely vulnerable to hard-swaps against normal RBG comps. Consider that the most common compositions employ a Rogue, Mage, Moonkin and Frost DK target-caller. Most hard-swaps and FC Kill attempts use a combination of Death Grip to SmokeBomb/Ring of Frost/SolarBeam to put you in bad positioning and out of LoS from your healers.

Blood DK's have the unfortunate case of having the majority of their cooldowns and health regen abilities being considered spells or requiring melee weapons. This means that a smoke bomb while silenced under a Solar Beam and disarmed renders you useless; your only remotely viable CD to help survive this swap would be Ice-Bound Fortitude, which is on a 3-minute CD. Once that's over, you're prone to another SmokeBomb kill. Warrs on the other hand have more dependable survivability since they aren't phased by silences, can still heal through disarms and can more reliably escape these ever-so-popular Smokebomb kill attempts.

Mobility and Crowd Control also factor heavily into why Blood DK's are inferior. Warrs have immense mobility through Charge, Intervene, Leap to outrange or LoS enemy dps, peel for teammates, secure the flag cap after getting pushed or Death Gripped away from Flag Spawn location, and (perhaps most importantly) escape Smokebomb kill attempts. This mobility amounts greatly when the Flag Debuff stacks go higher and the FC's movement is consequently slowed down. DK's get... IBF? That's about all I can think of for mobility.

Warriors aren't used just for mobility or survivability either. They have so much crowd control it is ridiculous, and negating damage to your healers is just as important as negating damage to yourself. Shockwave, Heroic Throw, Fear Bomb, Concussive Blow, Intervene, Rallying Cry and many others are reasons why most teams use a Warrior to FC, because being able to soak up damage isn't the only thing to consider.

While you may do moderately good damage overall (better than Prot Warrs), that's not the tank's role in RBGs. You're there to secure flags/bases and contribute to large-scale battles with peels and CC. And unfortunately DKs just aren't on par with Warriors at any of the above aspects, which is why (sadly) your guild is wise to prefer a Warrior over DK.

There is however another invaluable role you can fill as a DK for RBGs: target-caller and Switch initiator. You should try persuing that, as nearly every serious team uses a Frost DK for that role.

Hope this helped.


^^^ I really wish there was a title or rank given to players with wisdom as this.. Well spoken Hex!!
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85 Troll Death Knight
2355
03/30/2012 12:16 PMPosted by Leonariasdk
^^^ I really wish there was a title or rank given to players with wisdom as this.. Well spoken Hex!!


I concur.
03/30/2012 09:01 AMPosted by Prótèctòr
Drim, dont listen to cowwe, hes hes the worst holy paladin out, along with rek being a bad tank and he only plays strats that would get you to a max of like 1600-1700 rating, if you wanna do RBGs, join either We Were Gods guild or join One copper hordes guild, they both run with good players, Rouse runs with like 4 guildies and 6 randoms off trade.


03/30/2012 12:16 PMPosted by Leonariasdk
One copper hordes have 2200 rbg players :D so I would put them first before all others.


Thanks, I was thinking about joining One Copper Hordes, if they'd actually let me PVP with them. I even beat cowwe and some other 'rouse'ers in duels, which I know doesn't really mean anything, but they could've at least given me a chance :p
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90 Tauren Paladin
0
Haha... You beat a holy in a duel as Blood? That's pretty funny. You can't enough damage in blood to even come close. And matter of fact you said it yourself in guild chat over and over. About how you sucked at frost and sucked at all your toons. Stop crying about blood. It's an overused trashed spec. We didn't say it was horrible for RBGs, but were not taking a Blood DK as a DPS when we have a Prot War. And Protector your just mad you got kicked for !@#$ing around. Next time your in a RBG pull over 3m heals + less than 5 deaths. You and Everdone were %^-*ing around in the middle. Little kids who don't talk shouldn't play.
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90 Tauren Paladin
0
BTW Drimtrazz, stop posting Blood DK LF 2's Partner. You won't get a healer and another DPS won't help you much seeing that you do bad damage and probably will lose everytime your partner dies off the back.

And We Were Gods was never good. Their core group couldn't even make it to Ragnarok note the fact they were scared to try Dragon Soul. Thats why they moved to Area - 52 to avoid the ridicule they brought to themselves.
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85 Tauren Priest
2430
03/31/2012 11:47 AMPosted by Cowwe
Haha... You beat a holy in a duel as Blood? That's pretty funny. You can't enough damage in blood to even come close. And matter of fact you said it yourself in guild chat over and over. About how you sucked at frost and sucked at all your toons. Stop crying about blood. It's an overused trashed spec. We didn't say it was horrible for RBGs, but were not taking a Blood DK as a DPS when we have a Prot War. And Protector your just mad you got kicked for !@#$ing around. Next time your in a RBG pull over 3m heals + less than 5 deaths. You and Everdone were %^-*ing around in the middle. Little kids who don't talk shouldn't play.


o you!
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90 Tauren Paladin
0
Lol, Tauren Pride.
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85 Troll Death Knight
2355
03/31/2012 11:47 AMPosted by Cowwe
Haha... You beat a holy in a duel as Blood? That's pretty funny. You can't enough damage in blood to even come close. And matter of fact you said it yourself in guild chat over and over. About how you sucked at frost and sucked at all your toons. Stop crying about blood. It's an overused trashed spec. We didn't say it was horrible for RBGs, but were not taking a Blood DK as a DPS when we have a Prot War. And Protector your just mad you got kicked for !@#$ing around. Next time your in a RBG pull over 3m heals + less than 5 deaths. You and Everdone were %^-*ing around in the middle. Little kids who don't talk shouldn't play.


And you know all that how? It's not like you ever let me even try anything with you guys.
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85 Troll Death Knight
2355
And thanks for being supportive, Cowwe.
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90 Tauren Paladin
0
The reason we didn't let you come the times you asked was that we had full members everytime you asked... Maybe you need to get on faster, so you can get your spot. Rek doesn't reserve spots for anyone.
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85 Undead Priest
0
04/01/2012 11:36 AMPosted by Cowwe
Rek doesn't reserve spots for anyone.


lol
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85 Troll Death Knight
2355
No, you specifically told me that I had to switch to frost if I wanted to PvP with you guys, and you told me that I couldn't go as Flag Carrier. And then you gave me a ranking of classes on who's the best Flag Carrier in RBGs which I forget.
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