Topic
MoP:Shields Still needed for Spell Reflection
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I love how these people are trying to justify spell reflect's awfulness by saying it's a Prot ability and shouldn't be accessed by Arms in PVP. Guess what: Spell reflect is a PVP ability. Try using it on a PVE boss sometime, I'll give you a hint, it doesn't work. It neither prevents the damage nor reflects it. Do you know why? Ding, ding, ding, PVP ability. Not quite how I would have said it but yes, as it stands now Spell Reflect is a PvP only move that is mainly used by Arms warriors.
Don't worry. Stances are still there but you just use them for the buffs and not the moves. Battle is single target, Zerker is AoE, and Defensive is... Defensive. In some cases you can sit in Defensive for a good long time when living is more important then DPS.
Yes, it stops wild strike and the OH hit from Raging Blow and Whirlwind. I cleared this up in the MoP thread I think. If umpteen million pages of ret paladin SoT/Gurth cries taught us anything, its that you can't always trust a tooltip, and that hidden rules abound ;) Yep |
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I've never found the stance dance mechanic clunky personally. As long as there wasn't that much instant CC out there it was fairly easy to stance dance zerker rage and for reck or back to battle for op's.
With the advent of instant cc's stance dancing became clunky. Weapon swapping on the other hand has ALWAYS been an absurdly clunky mechanic. To lose one and not the other is stupid. Weapon swapping suffers a great deal more from server lag than stance dancing simply due to the fact that it also resets your swing timer. If it HAS to be one or the other get rid of retarded weapon swapping mechanics. At least stance dancing doesn't require macros. |
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Can anyone in beta elaborate on stance changing: I would like to know this as well. lol I've never found the stance dance mechanic clunky personally. As long as there wasn't that much instant CC out there it was fairly easy to stance dance zerker rage and for reck or back to battle for op's. Quoted for truth. |
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Can anyone in beta elaborate on stance changing: Stancing works exactly as it does now. It's an instant and on a separate GCD like heroic strike is, but it still interferes with attacks and can cause ability clipping. Weapon swapping works just like it does now; it resets your swing timer and causes queued attacks to function wonky. This has been significantly mitigated since they added heroic strike/cleave on a separate GCD (remember /stopmacros before they did this?) but it still exists to a lesser extent. |
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Edited by Caargon on 4/3/12 1:13 PM (PDT)
There's very little left of the "old" warrior - why not keep at least one clunky mechanic around for old time's sake? Think very hard about what you just said. Then see if you can figure out why you're demonstrably wrong. As for spell reflect itself, for the love of god get rid of the shield requirement. It's a 30 second cooldown now, just make it a spell DEFLECT or something if you have to like other people have suggested, I don't give a damn about hitting the mage with his own pyroblast, I give a damn about not getting sheeped at a critical moment because my ping can't keep up with me. |
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I love how these people are trying to justify spell reflect's awfulness by saying it's a Prot ability and shouldn't be accessed by Arms in PVP. Guess what: Spell reflect is a PVP ability. Try using it on a PVE boss sometime, I'll give you a hint, it doesn't work. It neither prevents the damage nor reflects it. Do you know why? Ding, ding, ding, PVP ability. Well. Since you said it's a pvp ability and then threw out all rated pvp I'm going to assume you're willing to say anything to be right. But I'll use your point against you. Let's take raids out of the equation for PvE since you can just throw out rated pvp for your argument. Meaning instances. Off the bat I can think of Jaina Proudmoore and the first boss in Hour of Twilight that both have reflectable abilities. I'm sure there are more in the rest of the cata heroics and I know there are about 2 dozen reflectable abilities in WotLK heroics. SO utilizing your original logic, you still obviously have no idea wtf you are talking about or how a warrior actually plays. Get back on your DK main and stop talking in the big kid room. BUT. If rated BGs/arenas and raids are in THEN it tips slightly more towards your argument. However Prot warriors are the finest flag carriers in my opinion and spell reflect is an extremely useful ability for them. And arms warriors are beyond mediocre in rated pvp. So since one spec performs great at it's roll and one... does not. Lets still lean in the favor of the superior spec. Get out of here. |
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Thanks for answering my questions about the global cooldowns on stances in beta.
What about the rage though? There's talents that let you maintain rage when you switch stances now, but did something happen to those in the beta? If I have a full bar or rage and switch to defensive stance do I lose it all now? |
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I didn't read through the entire thread to see if this has been suggested or not, but.. Here's my suggestion.
Make Spell Reflect usable with either a shield OR a weapon equippped. Give it two effects: Shield Equipped = Spell is bounced back. Weapon (only) equipped = Spell is deflected. What I mean is, with a shield equipped, the spell will hit it's caster (like it does now). With only a weapon equipped, the spell is knocked away (or smashed by the weapon, if you like). This will only prevent the damage (or the effect), it will not bounce it back. This would please both crowds imo. Personally I'm a supporter of the "baseball bat weapon" idea, being able to reflect spells with a weapon, but if people are (theoretically) split 50/50 between the two ideas, this would be my solution. |
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Perhaps you're new. There's these things called battlegrounds. Rated battlegrounds are esports. I detest esports in PVP. Somehow I made Grand Marshal. But I hate PVP, amirite? But I'll use your point against you. Let's take raids out of the equation for PvE since you can just throw out rated pvp for your argument. And using your logic, hamstring can be used on non-raid mobs, meaning it's a PVE ability? No. Raids are the only PVE content that counts as PVE. Let me clue you into something: Despite my dislike of rated esports, I don't dismiss it as PVP. I just don't like it. That's your difference. SO utilizing your original logic, you still obviously have no idea wtf you are talking about or how a warrior actually plays. Get back on your DK main and stop talking in the big kid room. Says the person with 1k achievement points to the warrior with 12k. Humm! However Prot warriors are the finest flag carriers in my opinion and spell reflect is an extremely useful ability for them. It's great for all warriors. Stop trying to claim it as Prot. This is your mistake, trees are not one-hit wonders. I suppose, since you're Prot, that you never use hamstring to pvp? (Battle stance required.) Piercing howl? (Fury tree.) How about Second Wind (Arms)? Oh, and don't even think about using Victory Rush (Fury) in pve or pvp, because, you know, that's only good for one spec. Get out of here. I was here first. ;p |
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Yeah, It's becoming more and more of a problem. I didn't read through the entire thread to see if this has been suggested or not, but.. Here's my suggestion. I say just remove the requirement completely. But if it where do just deflect without shield I would be happy because I would then have to put some thought into when to use a shield instead of just hoping it works.
Your logic... it's bad.. Weapon Swaps =/= Stance Dancing. |
So why not reduce the cooldown and otherwise keep SR as is? It becomes better if you're concerned about balance, but it still rewards good players. One person's clunkiness is another person's skillcap. |
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I was responding and raging, not supporting. |
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Because if it's still clunky the CD can't help it if it fails. And we have pretty much proven that a random chance to fail entirely and needing to type a macro and press a button twice is not skillful at this point. You're not a good player for overcoming that. I mean I could teach a 5 year old to write a macro, doesn't make him skillful. |
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Ah. |
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...You're kidding me. If it didn't require shields, how would we activate it? Press the button, presto. Clearly this is far less skillful than swiftly switching out a weapon and shield, then activa---oh. Wait. We write a macro for that. So how do we activate it now? That's right. We press the button, only no presto. Putting what amounts to an extra .5 second delay on an ability doesn't make it more skillful to use. |
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Quoted for truth. |
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Since the game is balanced around your so called "esports" it frankly does not matter if you like them or not.
And though I referenced reflectable abilities I only mentioned bosses not trash packs. You attempt to utilize a straw man argument and I do not appreciate it. I never once made mention of that. Using that logic since the rams in AV do not utilize spell your being silly. And spell reflect is different from say hamstring because it's more than simply "in" the prot tree. if your arguing that other than current talent specific abilities all abilities are intended to be utilized by every single spec than go ahead. But spell reflect needing a shield inherently implies blizzard intends it for prot warriors and therefore your logic is bunk. And last you right I am just around 2k achieves. A) Achieves mean nothing and B) Yes this toon is one of 7 85s I have but I have still put many hours into him and played in both pve and pvp in cata. In fact since I do utilize a number of 85s I have found that I better understand each character I have than if I had but one. |
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In MoP there are cross Spec trees. In the Warrior tree the is a talent that improves Spell Reflection. So it is, indeed, not just for prot. |
