Crimson Tempest Finishing move consumes combo points on any nearby target to slash at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed and suffer an additional 30% of the initial damage over 12 sec: 1 point : [445 + 2.5 + 2.8% of AP + 148 + 2.5 + 1.4% of AP] damage 2 points: [445 + 5 + 5.6% of AP + 148 + 5 + 4.2% of AP] damage 3 points: [445 + 7.5 + 16.5% of AP + 148 + 7.5 + 7% of AP] damage 4 points: [445 + 10 + 22% of AP + 148 + 10 + 22% of AP] damage 5 points: [445 + 12.5 + 27.5% of AP + 148 + 12.5 + 27.5% of AP] damage 5 yd range, 35 Energy, Instant
Fan of Knives now generates 1 combo point if it strikes your current combo target.
Shadow Blades *New* Draw upon the surrounding shadows to empower your weapons, causing your auto-attacks to deal pure Shadow damage and your combo-point-generating abilties to generate an additional combo point when used. Lasts 12 sec. 3 min cooldown, Instant
Throw *New* Hurl a dagger at an enemy target. 30 yd range, 0.5 sec cast
Inscription: Glyph of Backstab changed - When you Vanish, you leave behind a brief illusion that very closely resembles you.
Inscription: Glyph of Revealing Strike replaced with Glyph of Detection - Focus intently on trying to detect something.
Inscription: Glyph of Mutilate replaced - When you Pick Pocket a humanoid enemy, you also copy their appearance until cancelled.
Biggest note, AoE looks like it'll be a lot better. Fan spam into an AoE finisher. Should be somewhat more "fun," with an extra button to push. Not to forget it also had a DoT bleed with it as well, adding extra uses.
I can see the tears about Shadow Blade already. Funny they hand us another cool down.
Also, I think the glyphs are slightly broken, label wise. Just a little confusing.
Edit: One other thing, data mining is data mining, so who knows what stays what. I can see the AoE finisher sticking though.