Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
Some of the members of Traumatic will be hosting a 25m Dragon Soul GDKP starting this coming Sunday night. Invites will go out around 7:00-7:30 server, with the raid starting between 7:30-8:00. The basic guidelines will be laid out below.
Sunday Night, Invites 7:00-7:30 server. The raid will end tenatively around 11-12 server, depending on the rate of clear, and willingness of the group to continue/call it.
What is a GDKP?
A GDKP is a type of method to handle loot. No one will "roll" on any item that drops, and all items will be auctioned off after each boss. Each Item will be posted by the RaidLeader/LootMaster in /ra or /rw, after the item is linked, bidding for that item will open. We will start with a minimum bid for all items, with a minimum bid increase per "raising" of someones bid. The LootMaster will give it the old fashioned Auctioneer countdown ("going once, going twice, sold!), and the player with the highest bid on the item will win the item. All money collected from gear will be kept track of, and put into a Raid "Pot" that will be split evenly to all participating members at the end of the raid. The more bosses that go down, the more items that get bid off, and the bigger the reward for every person in the raid is at the end of the night.
1. If you submit a false bid during item bidding, it will be considered an actual bid, if you are not prepared to pay the loot master for an item, do not submit a bid into raid chat. Anyone that does happen to submit a false bid, and happens to win, will have to pay that amount to the LootMaster for the item, or that player's portion of the Pot will be revoked, and redistributed to the other 24 players in the raid. The point of a GDKP is to get some gear, make some money, and have a pleasant time in a raid without people making it difficult.
2. After submitting a high bid, and winning an item, you WILL NOT be looted the item until you have traded the LootMaster the appropriate sum of gold. This applies to people both in Traumatic, and not, as to assure that there is no loot ninja'ing, and so that each raider may keep track of the Pot total themselves. If a few people jot down the totals throughout the raid, there is 0 confusion at the end of the raid as to how much gold each player gets.
3. As I mentioned above, this run will be about efficiency, and not progression. The only way your pot can be revoked other than a falsified bid, is by intentionally wiping the raid, being completely unprepared for the encounters (as in knowing the fight, and the mechanics your class has to deal with), and going AFK without notice, or for extended periods of time.
4. If you aren't in full 397+ gear, you will be expected to bid on items pertinent to your class. If you are running each week and do not even bid, your pot could be revoked (on a night where multiple items dropped that you could use, and you didn't bid at all), or your invitation the following week could be ignored. It's a Gold DKP, not a Guild DKP.
5. Mumble will be required, if you're not able to use a voice communication program for current content raiding, you're probably wasting 24 other people's time.
6. Gear and Gold checks will occur near the VP vendor in Org each night to assure that you are contributing both to being able to down the boss, and making the GDKP a successful run. If you aren't geared for Raid Finder, you're not geared enough for this. As for the gold check, I have seen GDKP coordinators require as much as 20-30k to be shown to them in a trade window before being invited to the raid. This amount will not be set in stone, and will be a bit varied, but we will be bringing the people interested in spending money, and not a 380 iLevel toon with 7k gold wanting one to two pieces of gear.
Minimim Bid = 2000 gold
Minimim Bid Increase = 500 gold
When you "raise" someone's bid, you must raise it by the addition of a multiple of 500 gold. This is to keep the math needed to quickly distribute each players portion of the pot at the end of the raid as simple and efficient as possible.
Please feel free to contact me with any questions in game on Kirranx, Kirranix, or through realID at email@example.com.
Reference the next post in this thread for information on purchasing Gem Clusters.
To bring a character into the raid that's not participating in the GDKP for a Hagara Pickpocket will cost 5000g.
Traumatic is still recruiting for Heroic Dragon Soul clearing, and for Mists of Pandaria content, we are 8/8hm25, and any information could be found by contacting one of our guild members, or visiting www.TraumaticGuild.com
Edited by Kirranx on 4/16/2012 5:33 PM PDT
The method of distribution of Gem Clusters will be on a highest bid basis. Now let me walk you through what this means.
Submitting a Cluster Bid
First off. Clusters will have a determined price each week, set before the raid (you'll find out how below), and will be sold at a Price per Cluster. When you submit your bid, remember you are bidding for the price of one cluster, though if your bid wins, you will recieve all clusters that drop that night.
You will submit your bid by sending an in-game mail to Kirranx, or contacting me somehow (if you contact me in any way aside from e-mail, please make sure I respond, so that you can be certain I saw your message).
Every Sunday, before the GDKP, I will contact the highest bidder of the week, and ask if they are wanting the clusters. The highest proposed bid per cluster, will be invited, and all clusters that drop that night will go to that bidder, at that cost. The only exception to this would be when someone finishes a part of their quest mid-way through the raid, and clusters would be wasted. They will then be bid or sold off to the other rogue(s) in the group that may be on the quest for the remainder of that night.
Each bid you submit will only be active for one week, and I will only look at the highest bid you have sent me, if you happen to submit multiple bids.
We are handling clusters this way for multiple reasons. The first being, charging per run instead of per cluster allows RNG to screw someone over on drop chances, which is not something we're trying to do here. Charging per cluster also allows us to tell a rogue who may be really intent on getting legendaries asap, but was not the high bidder for the week, before he gets saved to a raid, and is able to use his save elsewhere. In the event of tie bids, priority will be given to rogues who have been a part of the group, and show solid attendance at the GDKP.
The minimum bid per Gem Cluster that we've decided on is going to be set at 1500 gold. For the Gem Cluster bid there is no minimum increment, or set increment amount, only the bid minimum of 1500.
As an update, there have been no bids for the Clusters for this week yet, and to answer the most common question, "Will there be hard modes". That's up in the air, and depends largely on the performance of non Traumatic raiders in the group. As for right now 1-2 HMs for this week looks probable so far.
No bids for Clusters as of yet, if no bids are received in the next hour or two Gem Clusters will stay in guild, all other loot will be put up to bid as laid out in the above GDKP guidelines.
Edit - "For This Week"
We will still be accepting bids for Clusters in the future GDKP runs, this message only applies to tonight.
Edited by Kirranx on 4/22/2012 2:57 PM PDT
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.