Hs following dev is a guaranteed crit.
Crit enrages us increasing our rage gen by 25%
More rage means more shield block.
I put forth this glyph will not be considered an option or flavorful but mandatory.
04/15/2012 03:03 PMPosted by TherealgorI put forth this glyph will not be considered an option or flavorful but mandatory.
You forget about ultimatum procs04/15/2012 03:33 PMPosted by AhtiI put forth this glyph will not be considered an option or flavorful but mandatory.
I don't think spending 30 rage (half of a Shield Block) for 6 seconds of 25% more rage generation from autoattack (roughly 6 rage total) is going to be mandatory.
You're effectively giving up a lot of defense for a bit of offensive. A good option to have for some situations, but hardly a great trade for most cases.
There probably always will be "mandatory" glyphs that are only replaced very situationally. Right now I'd say that Hold the Line and Heavy Repercussions are probably go-to glyphs in that regard.
Glyph of Victory Rush is likely to actually be mandatory for anyone who picks Impending Victory, since it's a flat out 50% buff to the effectiveness of that ability.
04/15/2012 06:06 PMPosted by ÐemolitionMy only complaint about warriors is their rotation seems rather slow compared to live.
prot seems fine to me, arms seems a bit slow though
04/15/2012 05:58 PMPosted by DeathtimeMy only complaint about warriors right now is that their rotation seems rather slow compared to live.
04/15/2012 04:34 PMPosted by BeepartyE: I'm showing roughly 6.5 rage/s with 0 hit, expertise and mastery. I'm also assuming using berserker rage and a shout on CD and having the 10% melee haste buff. Up that to 50% enrage and I get 6.9 rage/s. That's a pretty big increase in shield block up-time for 1 glyph! That's roughly 550 hit/expertise itemization at level 85.
04/15/2012 07:58 PMPosted by LowmaineFire shorty burnin' on the dance floor? o_O
It's what, 7% more rage using your numbers? That's not really that significant. I'm unclear on what assumptions you're using for crit block rate - you'll have some enrage uptime from that regardless, and the more enrage you already have, obviously the less you gain from this glyph, Also not sure how you're arriving at the 550 hit/expertise conclusion, so maybe you could explain that a bit more.
The one thing it does have going for it is that there are very few defensive glyphs out there providing competition, so in that regard it could end up being a strong choice, I'll grant you that.
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.