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What more can you say? Healers like us, a DK and warrior said nice things here.
I won't even bash Paladins. I love all our tank brothers.
I will only say this: if he has a problem with YOU and not the shieldless DK (I mean really?), he doesn't comprehend basic bear mechanics. And in fact, like people have said he is likely gunning for your spot. Talk to your guild leader, and do remember this.... and this part IS mean.
You are a TANK, there's a reason CTA is in place. People always need tanks. Sounds and looks like you know how to tank, so... The worst they can do is give you a chance to find a smarter guild. Personally, I think you'll be ok.
Side note: I wonder what that guy will think with the shieldless monk tanks and symbiosis. Might have a stroke.
I really don't understand people sometimes.
I agree, as a druid, you'll make a better OT if you go the bearcat route (higher damage since if you're not actively tanking 100% of the time, you can throw kitty bleeds up), but if you're not into that, either role will work for DK / Bear tanks.
If the RL caves to this childishness (or is a "friend" of this guy and plays favorites), then I agree, find a smarter / more fair guild to run with and take the smarter members of your guild with you. They deserve better.
Edited by Taswind on 4/24/2012 6:07 PM PDT
Blood dk and feral druid works together, even for H Spine... it is much more difficult w/o a block tank pre nerf. However, its been done w/ non block tanks.
"Druids CAN'T be main tanks! You NEED a shield"
As much as he said that as his reasoning which might be a bit rash, if he was a bit more diligent in saying a block tank + absorb tank works better together then 2 absorb tanks, then maybe he might sound more convincing.
But in the end, sounds like that dude wana replc ur tank or reroll really bad.
If he still needs convincing, just link him world of logs w/ both feral tank + blood dk. Especially when it comes down to a fight where block tank dominates aka heroic spine. You can use my world of logs if need be. No block tank here :<
Another thing that the raid leader could look at is the fact that the first guild to clear all of H DS (the Korean one) pretty much stated Protection paladins were the worst tanks.
Those who insist on a shield tank main tanking is only the type of person who is fearful of a bad string of RNG where you don't dodge and get plowed. Then they relegate you to OT and force you to accumulate 4 sets of gear and play the offspec for 50% of raids.
I lol'd because my guild only uses myself and a blood tank for any sort of tanking unless one of us is absent and we cleared H Madness and all other heroic fights (yes after the nerfs, but we wouldn't have been any closer with shield tanks).
I lol'd. My guild has 2 raid teams. Team #1 runs with a DK/Pally combo (with the intention of getting me to drop boomkin for bear to take the DKs spot within the next month for personal reasons). I've tanked Madness after Thrall decided to not save our DK and the Pally got gibbed twice. RL was about to call wipe when he noticed me tanking the Terrors.
Team #2 run with a Bear/whatev (had a warrior but he's been AOL for a bit). <3 that bear, he solo tanks most of DS.
I've been told that I take less dmg when I randomly OT DS then either of the regular tanks do, so I daresay our healers will be even more bored when I take over. (They already 1 heal Ultraxion, and our resto shammy switched to Ele)
To help out, here is the link for the interview:
"For tanks, Paladins were far inferior to DKs and Druids. Thus, prot Paladins were benched."
As everyone else already stated, your raid's OT is an idiot. Druid's are quite strong.
Assuming you are doing ten man, your best tank setup right now is a Blood DK MT and a Bearcat OT. The reason for this is druid's are strong tanks with the ability to be in dps form half the time, this allows ten man groups to meet tight enrage timers they may not otherwise meet since it's like bringing an extra half of a dps.
Not sure how anyone would put Pallies at the bottom of the tanking heap though, warriors hold that distinction.
Warriors have one standout raid utility (unsurpassed mobility) that is useful on exactly one fight in DS (heroic spine). Paladins at least can bring hand of sac to help the other tank, hand of freedom for heroic hagara, lay on hands to save someone, hand of protection to save someone else, and divine shield.
I MT for a 25 man raid on my Paladin tank and do 5/8 hm's just fine, Tanking is less about the class and more about just being a good tank.
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