I'm not talking about randomly getting killed when you're in battle with 5% health by someone of the same level, I'm talking about trolls with maxed out PVP gear who intentionally delight in aggravating other players. Well, we spend money on this game and when everyone is standing around in [insert your faction's capitol city], no one else is around and three maxed level players are camping your corpse for six hours I begin to start pending why I'm playing the game.
Blizzard needs to implement a limit, either HP percentage (90-95%) or item level related that prevents people from attacking anyone who blatantly has no chance of fighting back. This wouldn't even begin to address the obvious class imbalance of PVP (different topic). In fact to be frank if you're level cap and you're attacking a non-level capped player it should result in you instantly dieing or perhaps a timeout box where everyone gets put in to a small room for an hour staring at the wall wearing dunce hat. The game scales very quickly, I can one-hit kill level 80 level characters and mobs with my mage and I "only" have 389 IL so why this is allowed to happen either shows Blizzard isn't aware or they don't care. I imagine this topic has been brought up before.
I've left the game more than once before because it was a massively single player game. Yes, it's improved and no each server and obviously server type has different issues (people who undersell in the AH by 80% thus destroying your server's encon FTW!) but if I wanted to be trolled I'd go to 4chan and talk about how the internet is serious business. We don't pay to volunteer being killed and then how trolls emulate corpse humping, it's a game to be played so we can relax. Changing servers isn't an option, even if everyone was willing that's a lot of money to copy SQL rows from one machine to another and abandoning my friends would quickly lead me back to leaving the game any way. Blizzard needs to do something.