Your thoughts on Rdruid PvP healing
Survivability is a pretty big issue for resto druids imo. Any decent melee class can almost global a resto druid without too much difficulty. The only relevant cooldowns we have to work with are tree form, bark skin, nature's grasp, and nature's swiftness. In the end, it really comes down to how much CC ability yoour team has, and a good peeler also comes in handy for those pesky rogues, ferals, DKs, etc. Your ability to LoS is also a pretty important factor in arenas, too because any disc priest could drop you to zero mana in a few mana burns. Fit all of these factors in well, and you could probably succeed as a resto druid in pvp, but honestly, disc priests and holy paladins are very OP this patch, and it would be a much better idea to roll one of these classes if you wanted easy rating.
05/03/2012 09:17 AMPosted by NedruidmanPlease let me know your thoughts on Rdruid PvP healing and if it is viable.....if not THEN I WILL PROVE YOU WRONG with screenshots. :)
lol youve done 38 bgs and are 0/4 in arena, where are you going to get a screenshot proving anything?
anyways, there are some amazing r druids out there that can hit 2200+ with the right teammates giving them awesome peels. but asaide from that statistical outlier r druids are by far the squishiest healer atm. they can be agreesive in 2v2 when cyclone can keep have the team cc'd for a good portion of the game but above with more opponents they can get blown up in seconds while they burn all their cd's.
You have less than 2k honor kills. No offense but I somehow doubt your credentials when it comes to resto druid PvP.
And while the screenshots (which have yet to appear) do make me curious, at the end of the day, it is a split second image out of a run that proves nothing. Even the end of match numbers don't prove you are a good player or that one class is any more viable than another. Sure, I can top healing charts/meters in PvP all of the time too...... Usually it just requires me to encourage stupidity by keeping stupid people alive while they fight where they shouldn't. Not really my thing.
It's viable if you have amazing peels. Our throughput is not the issue. Our survivability is really low and we get zerg down far to easily. It might work in a 4 heal strat in a rated BG team against spell cleaves, but that would be about it.
Throughput is fine, but you guys are sitting ducks.
In an RBG, RDruids are ALWAYS primary kill target, even ahead of Boomkins and Fire Mages.
They just drop like that.
Holydins have a bubble, Shammys have SLT.
I view trees as a free kill.
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