Topic
Make Your Own Glyph!
|
Glyph of Artillery (Minor) Your Explosive Shot now appears as a fiery cannonball.
Glyph of Joy (Minor) Your pet dances when you do. Glyph of Eyes of the Beast (Minor) You gain Eyes of the Beast, allowing you to see through the eyes of your pet and control it up to 100 yards from you. Glyph of Richochet (Major) Your auto shots have a 20% chance to bounce and strike 1 additional target. Glyph of Arcane Shot (Minor) A hawk spirit flies alongside your Arcane Shot |
Glyph of Artillery (Minor) Your Explosive Shot now appears as a fiery cannonball. makes a lot of sense coming from a bow. Glyph of Joy (Minor) Your pet dances when you do weird specially if they try to dance like people. unless they just try to celebrate the best way they can. Glyph of Eyes of the Beast (Minor) You gain Eyes of the Beast, allowing you to see through the eyes of your pet and control it up to 100 yards from you. >.> idk sounds better yet worse than the original (mostly worse though) Glyph of Richochet (Major) Your auto shots have a 20% chance to bounce and strike 1 additional target. doesn't make sense, if the bullet bounces off it means it was deflected and didn't do worth noting damage, so this gives us 20% chance to do crap damage to our target, and hit a random nearby target instead for the rest of the damage which is now crap damage aswell. and if it did strike the target properly it shouldn't richochet in the first place. (4 stars for concept though) Glyph of Arcane Shot (Minor) A hawk spirit flies alongside your Arcane Shot i see this leaning too much on the shamanic, or indian, side which respects and embraces the magic of their enviroment. but were not spiritual, instead we use what the physical world has to offer to our advantage |
|
|
well we used to use mana , , , but i guess that's beside the point. I feel like there is a certain strain of wild-man type hunter that IS spiritual and a certain strain of marksman type hunter that is not spiritual at all. |
No... really it's not. Medical Dictionary !@#$ a·nus (ā'nəs) n. pl. a·nus·es The opening at the lower end of the alimentary canal through which solid waste is eliminated from the body. Also called anal orifice , fundament . The censored word by the way in my original post was the word describing the group of muscles that is in the %^-*. |
Not true, ricochets hit their targets with the same kinetic force as any other shot, just less of that kinetic force is transferred into the target. It is also possible for a bullet to ricochet off of an internal structure such as a bone, doing EXTRA damage because of the ricochet. Some weapon systems are actually designed to do this on purpose. |
|
|
Edited by Grubjuice on 5/9/12 6:42 AM (PDT)
No... really it's not. like doctors know anything about the third declension.
Glyph of Ricochet, your arcane shot has a 20% chance to bounce off your primary target to strike a second target doing 75% of the normal damage to both targets. |
|
Glyph of the Lone Ranger - Whenever your pet is not summoned, or is dead, you gain (a reasonable compensation) of damage and Master's Call does not require a pet.
Nothing else would work solo though, such as Sic 'em procs, and Mend pet just gets grayed out, etc. |
The English etymology for !@#$ stems from old french, which is then derived from Latin, so Latin rules on plurality are irrelevant in this case. I quoted the medical dictionary because medicine is the only professional field where Latin is even used anymore. If even the doctors say the plural is anuses, who am I (or more importantly, you) to argue? "Anera" is not even a word as far as the English dictionary is concerned. |
1. Many of the Warrior glyphs discount stuff like that already, such as lighting on fire when they enrage or leaving fire when they run. It's just a vanity option and would look cool coming from a gun. It also already doesn't make a whole lot of sense that a non magical class can turn their shot into arcane energy at will but we already do that and have since classic. 2. Think like the coyote spirit from the hat. 3. That's identical to what Eyes of the Beast used to be, except without a set duration. There was always a 100 yard limitation. 4. People already explained richochet. Attached it to auto shot and not Arcane Shot so it becomes less of a mandatory glyoh. 5. Hunters in WoW already have spiritual connections to their pets as seen through various talents, glyphs, and specialization options. It would just be another vanity option which would fit great with Beast Mastery given that they're already bordering on Shamanism lore wise with strong connections to nature, the elements, and their pet. Beast Mastery are the wild man sort of Hunters. See Rexxar for example. |
|
|
Edited by Tigidou on 5/9/12 12:49 PM (PDT)
Glyph of valor points (prime glyph) Your excess valor points empower your arcane shot for RAP x 12.00 arcane damage. 1 hr cooldown. 25 valor points are spent. (22 efficiency)
Glyph of usefulness (major glyph) Your bring something to the group. Glyph of sneezing panda link (minor glyph) bahh you already seen it. |
|
Edited by Farsightrx on 5/9/12 5:36 PM (PDT)
To: Bullettime's last response 2 posts ago.
1. hunters are able to use some magic since they are somewhat in tuned the elements so they can imbue their arrows with magic. but where they get the canon balls from? please don't say its magic cause we are not magicians. the warrior can be explained; when the Flash dashes he leaves a trail of fire. I actually thought to my self WTF!?! when i first read the thunderclap effect, it kind of confused me on what i though the warrior was, then i thought Thor, who's still more paladin imo but it looks prety sick and the thunder clap at least has the thunder theme on it already. explosive shots act like what they are discribed to already (even more so before they got nerfed), look at Rambo shoot his explosive shots. his are actually more epic though. 2. i dont get it. does the coyote dance? 3. im pretty sure i used to dash and keep runing on 1 direction until the duration ran out, and i used to stand on the roof of WSG and scout the entire base and entrances, which are more than 100 yards from where i was. so the 100yard limit seems bad. 4. ok i don't know what you've been reading other people explain, but my point is that logically speaking that move wont do double the damage on the shot, instead it'll lower your damage against the target, making it slightly more dificult to apply pressure when you need it, and if that wasn't a big enough deal you'll be shooting at things your not intentionally shooting at, and thats a great way to break CC. so i dont like it besides we already have Multi-shot for AoE. but i do like the idea of bouncing our bullets off surfaces. 5. ok were either talking about the arcane shot effect or the connection between our pets which isn't very spiritual if by that you mean magical. the arcane shot sounds like voodoo, how they get control of the >>spirit<< of the hawk? while the connection with the pet is more reasonable, example; pet trainers are pretty good at comunicating with their animals. and rexxar falls in the pet trainer example, nothing magical there. he just made friends with an animal and works with him, like any one that uses animals properly. |
|
|
Blizz hire grubjuice plese
|
|
Edited by Farsightrx on 5/9/12 5:15 PM (PDT)
Not true, ricochets hit their targets with the same kinetic force as any other shot, just less of that kinetic force is transferred into the target. so make up yoru mind does it strike with full force or does it not It is also possible for a bullet to ricochet off of an internal structure such as a bone, doing EXTRA damage because of the ricochet. Some weapon systems are actually designed to do this on purpose. ok your probably talking about the bullets that are designed to fragment inside your body once it hits a bone, in that case those bullets are not made to richochet onto some one else, but to do serious internal damage instead. now assuming your theory; a piece will fly out of him and hit some one else, but it wont do much damage, might not even get passed the armor. well we used to use mana , , , but i guess that's beside the point. i c what you mean, mana didn't feel right but thats besides the point, right? your making me think of Dysney's Pocahontas type of wild man. shamanism was part of their culture, but their tribe had the shamans/which doctors and the hunters as separate individuals who specialize on their art but their style would rub onto each other since they were part of the same clan. i just wouldnt apreciate too much cross contamination of the different cultures in WoW, each class is a culture. |
|
Every fun thread always has to have a Buzz Killington.
|
|
Edited by Foxstrider on 5/9/12 8:33 PM (PDT)
To: Bullettime's last response 2 posts ago. You are missing the point, it is a vanity effect much like the new official "glif of the Aspects" for MoP (or what ever its called) where its effect is that it will make an animal spirit (or is it just an animal) appear at your side for what ever hunter aspect you have on at the time. IE. if you tun on Aspect of the Fox a fox spirit will follow you for a short time, or if you turn on aspect of the Hawk a hawk spirit will follow you for a short time. Here it is -> http://www.wowdb.com/spells/122492-glyph-of-aspects |
|
|
hunters are able to use some magic since they are somewhat in tuned the elements so they can imbue their arrows with magic. but where they get the canon balls from?This same argument can be made about our arrows >.>. im pretty sure i used to dash and keep runing on 1 direction until the duration ran out, and i used to stand on the roof of WSG and scout the entire base and entrances, which are more than 100 yards from where i was. so the 100yard limit seems bad.It def had a range. |
|
|
Edited by Goldobank on 5/9/12 9:53 PM (PDT)
Hopefully this one isn't too confusing.
Glyph of the Master Dancer Major Glyph When you switch Aspects, you gain a 5 second buff depending on which Aspect you switched from. Aspect of the Hawk: Increases Ranged attack power by 5% for 5 seconds. Aspect of the Iron Hawk: Increases ranged attack power by 5% and decreases all damage by 7.5% for 5 seconds. Aspect of the Fox: You can continue to cast Steady Shot, Cobra Shot, and Barrage while moving for 5 seconds. Aspect of the Cheetah: Increases your run speed by 30% for 5 seconds. Aspect of the Pack: Increases your run speed by 20% and your party and raid members withing 40 yards by 15% for 5 seconds. Aspect of the Beast: You are untrackable for 5 seconds. |
|
Edited by Farsightrx on 5/9/12 11:49 PM (PDT)
To: Bullettime's last response 2 posts ago. (its an animal) I understand the point, i never said it's useless. and I enjoy people's creativity, im just criticizing it because it doesn't seem adequate for the hunter i think blizzard is trying to make, i mean sure we have spirit beasts and that makes us shaman like, but i would rather have a hunter that is well thought out and more connected to it's spec than sparsely connected to other classes. but if i like your idea ill support you. hunters are able to use some magic since they are somewhat in tuned the elements so they can imbue their arrows with magic. but where they get the canon balls from? idk if you're backing up what i just wrote, but just incase your not, you should have quoted the part where i said "were're not magicians" turning arrows into canonballls is like full metal alchemist type of magic, haven't heard of hunter's being capable of this. also canonballs and bows dont go together" if the glyph only did this for guns then it would make more sense. im pretty sure i used to dash and keep runing on 1 direction until the duration ran out, and i used to stand on the roof of WSG and scout the entire base and entrances, which are more than 100 yards from where i was. so the 100yard limit seems bad. it "might" have had a casting range , and your pet would dismiss after the duration was over if he was beyond 100yards, but you were not limited to control it within 100yards check the youtube vids. |
