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Terror effects, simply because they cannot be broken by will of the forsaken.
I see what ya did there! However you don't always have a Warrior or Priest at your disposal, at least I don't :P
Ok that didn't come out right seeing as I am posting on my Warrior :P. I don't do Arena on this toon ever really, which is why I said that, lol.
Edited by Blâcksabath on 5/16/2012 10:20 AM PDT
It deserves that 5 min cd. Such an OP spell. You're lucky blizz loves mages or that spell would have been taken out years ago.
I think a lot of people don't take this seriously. I see your point and I believe that more abilities need to be over looked for pvp battles like arena. moves like divine shield are counter able but if your comp doesn't have better cd's or cc, then your chances of success are slim with just trying to out damage to win, this is mostly why warriors suck in arena.
anyway here are a few moves that have managed to tick me off..
(rogues) Cheat death = absorbed 38000 execute and turned it into 4k
(paladins) Divine Shield, and WoG with ret paladins.
(Mage) Snares, dragons breath, and combust is currently broken with dr and damage.
(please dont take this as me taking stuff out on those classes. its more to do with what those cool downs can currently do).
I don't think it's OP but I find the blanket silence after CS or Spell Lock annoying
Beucase when I'm trying to heal my hunter or somthing. And CS is back off CD. I finnaly fake Counterspell but then I still have a few seconds of blanket silence and then he still dies ;(. Kind of annoying.
OP wise = fear, I don't see what's so special about it making you run around. other than I guess the fear bombs. but the warlock fear is annoying. But i am a shaman so i don't get feared. Tremor Wind Shear Grounding repeat
Bias answer: Any type of dot from a spec designed around it. Can't stand how much damage they do while ticking behind LoS etc as well as being so retardedly mana efficient that most dot specs rarely ever have to even be wary of their mana bar.
Unbiased answer: Cunning Procs. Breaks the game for a lot of classes and RBGs. Massive passive damage increase, can proc from an infinite range, stops healers from drinking, kill newly summoned pets instantly, knocks stealthies out of stealth, etc.
I also think rogue cheat death is a close 2nd. They used to absolutely need it, but with the incredible survivability they have now, a passive "you won't die" ability is absurd IMO. Either remove it completely or give it the ardent defender treatment, requiring you to actually manually control it and possibly time it wrong or waste it if you're a derp.
Edited by Phaelle on 6/14/2012 12:38 PM PDT
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