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Found this on Reddit. It's about experience-taking, which is a phenomenon in which people acquire qualities and behaviors of characters they identify with in books. I can certainly see this applying in roleplay as well.
I've noticed that many people either consciously or accidentally create their characters with similar or identical personalities, physical traits, and life experiences.
I made Ruvias to be my opposite, though we do share a couple similarities. I often muse jokingly about how I should be more like her; I'll admit, she's certainly a better individual than I am.
The article leads us to ask...
Are you becoming your character?
88 Human Warlock
And I wish I was a paranoid blondie who is an acolyte of a coven. But we can't always get what we want.
Edited by Sharlynna on 5/14/2012 5:05 PM PDT
90 Human Hunter
I've been RPing while at work for years. In hospitality you do have to be on the ball at the time with a smile and full attention, then go back into your cave when it's quiet and pop the laptop back on.
So, when RPing at work I have to be careful of not RPing a deep, emotionally angry or sad scene or else I may come up less than chipper to my guests. Or even when I'm supervising, it can effect my employees (although I stopped work-RP when I was a manager).
One character, years ago, I actually made a to help me get through stressful days. She was very chipper and overly helpful, it really did help my job, oddly enough, and got me great reviews.
Now, though, I'm better at disconnecting the emotions between my guests and my RP, but I still have to be careful what I play.
Edited by Salley on 5/14/2012 5:20 PM PDT
I'm always described as elusive and so is Ana.
How so? I think you don't tend to avoid self-revelation and you do not respond indirectly to things. Maybe it is something that is thrown up to people who you are not married too.
In a sense, I become like Moorwhelp every day and in a sense he adopts my own tendencies in the same ways. His philosophical understanding is often modeled after my own studies and what mood I am in philosophically; admittedly, it is difficult to explain things of metaphysical nature when you feel no true passion towards them. Often I tend to look at role-play as perspective play and a chance to look within yourself from a third person view.
I think role-play characters often start as ideas that we want to make manifest for ourselves; things that we, for whatever reason, can not be, we are attracted to in roleplay. Through this discovery of what things are really like in the unobtainable, we can develop our opinions and discover ourselves and what we want for us.
Very nicely put.
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