Topic 17% HIt or 8%
Killerstryke
Dragonmaw
Killerstryke
85 Human Rogue
1590
Hey guys i have been hearing all kinds of stuff about what my haste, hit, expertise should be etc... Frankly im tired of it, so I want to ask the general public. What should my hit be for a combat rogue? Please indicate what you think and why it should be the % you chose. Thanks in advance.
Níghtwíng
Ner'zhul
Níghtwíng
85 Troll Rogue
1335
Edited by Níghtwíng on 6/27/12 1:14 AM (PDT)
Melee Hit: 8%
Spell Hit (for poisons): 17%

These are the caps for those stats.

EDIT: Melee Hit Cap is much more important than Spell Hit unless you are an Assassination Rogue, and even then it isn't as important.
Also, these are the caps for raids, for heroics I believe it is 6% for each.
Cloaked
Hydraxis
Cloaked
90 Blood Elf Rogue
6980
Also, these are the caps for raids, for heroics I believe it is 6% for each.
Yep!

Melee Hit: 8%
Spell Hit (for poisons): 17%


Mr. OP, here's how it is:

- Assassination's damage is mostly poisons, so it is vital to be hit capped for spell hit (17%).
- Subtlety's damage is mostly melee, so spell hit is of very low value to them. They don't want to go far above the melee special cap (8%) where none of your special abilities miss but your auto attacks still can.

FOR COMBAT: You want to be somewhere inbetween. It's absolutely necessary to be melee hit capped, but there are more important things than spell hit (expertise, haste) so you want those more. Expertise cap is 26/26 (for all DPS that use it in PvE) and haste has no cap, so after you hit the expertise cap, you can start gaining some more spell hit until 17% (its value after that decreases) but not at the loss of haste or necessary expertise.

Basically, here's how it goes:

AGILITY > EVERYTHING
Then:
- Get 8% melee hit
- Get 26 expertise
- Get as much haste as possible
- If the item has haste, get hit until you reach 17%
- Once you are 17% hit capped and expertise capped, you want haste > mastery > hit > crit.

Crit is the absolute lowest stat for combat rogues. Always reforge out of it. Hit past the 17% spell/poison cap helps only your auto attacks, which is nice, but mastery and haste are better.
Pancakê
Mug'thol
Pancakê
90 Blood Elf Rogue
14100
Yeah, probably the simplest way to put it is:

You *need* 8% hit (melee)
you *want* 17% hit (spell), but expertise cap and haste is more important.

So as Cloaked said, you get 8% melee hit first (which doesn't take any effort at all), then you get the expertise cap, then you stack as much haste as you can while using hit as a filler stat when you can't take more haste. Then when/if you happen to reach 17% spell hit you switch to using mastery as a filler when you can't take more haste.

One last thing to remember is that melee and spell hit are gained at different rates, so 17% spell hit (poison cap) is not the same as 17% melee hit. Make sure you're looking at the correct section of your stats (or just look at how much hit rating you have, for a non-dreanie the spell hit cap is 1127 hit rating).
Wildblade
Kil'jaeden
Wildblade
90 Night Elf Rogue
13780
http://shadowcraft.mmo-mumble.com/us/dragonmaw/killerstryke/#!/dU7LboMwEPwXn32ICWCkOaVSi3KIIjWFVEEcsN2As0maA63Uv+9inFY9dFf70Ox4xo2SgpIzkBCGF4Jb7QBa3hCC8hNf1owWoWJQ8heeyu/LIOJW/Uyl5AKVfoHFf3kadHtghR9B/9ljonD4seL1Eo3860fwmNZ9fefQ8Bi/kNm4LMfoW4S7YVM9y+wCYGfg6Q6858w/8iak2PiD89aSXZCvD4sjQ6bbwpicS8N0FUzleD7DDKWQTaNl2kqhrkC2BRRnkYaBEtmVNRsl/01+iYmdce+4O+TooYECb6JtvwE=

follow this. re-research combat rotations. thank me later.
Stabski
Eldre'Thalas
Stabski
90 Troll Rogue
15775
Shadowcraft puts me at spell hit cap for Combat.
Rfeann
Sentinels
Rfeann
90 Night Elf Rogue
9480
At the kind of gear levels we're at nearing the end of this expansion, that's understandable. As Cloaked noted above, once you've hit your special cap (8%) and your expertise cap, the next stat to stack is haste. But if you've got gear that already has haste on it, you can't reforge into it -- which means you go to the next thing on the priority list, which is spell hit.

Spell hit is also more valuable than either mastery or crit for Combat, which means you'll almost never have any reason to reforge *out* of it. As a result, we'll simply end up with a nice chunk of hit -- potentially even up to the spell cap -- on our gear as Combat.
Pancakê
Mug'thol
Pancakê
90 Blood Elf Rogue
14100
06/27/2012 10:26 AMPosted by Stabski
Shadowcraft puts me at spell hit cap for Combat.

Because it should at your gear level.

When most of your gear already has haste on it that means that most of your gear gets reforged into something other than haste, which after the expertise cap is hit. And the higher ilevel a piece is the more hit you get when you reforge it.

At lower gear levels with less gear that already has haste on it means that more of your reforges are into haste instead of hit and you'll be further from the spell hit cap.

Spell hit cap is desirable for combat but it is not the top priority the way it is for assassination. How close you get to the spell hit cap depends entirely on what gear you have.
Killerstryke
Dragonmaw
Killerstryke
85 Human Rogue
1590
Thanks guys!
Vish
Dragonmaw
Vish
90 Blood Elf Rogue
6490
I was actually juggling this for a long time. I was at around 10% hit, but I recently reforged into hit for 17% and my DPS has gone up. Once again not at the cost of haste or any of your hit caps. Pretty sure I could go lower (around 14%) and get some more Mastery for more dps.
Verelyse
Cho'gall
Verelyse
90 Blood Elf Rogue
11670
06/27/2012 04:01 PMPosted by Vish
I was actually juggling this for a long time. I was at around 10% hit, but I recently reforged into hit for 17% and my DPS has gone up. Once again not at the cost of haste or any of your hit caps. Pretty sure I could go lower (around 14%) and get some more Mastery for more dps.

Anecdotes are anecdotal. Either way trust the simulations, they're superb this late in the game.
Rfeann
Sentinels
Rfeann
90 Night Elf Rogue
9480
Edited by Rfeann on 6/27/12 4:13 PM (PDT)
I was actually juggling this for a long time. I was at around 10% hit, but I recently reforged into hit for 17% and my DPS has gone up. Once again not at the cost of haste or any of your hit caps. Pretty sure I could go lower (around 14%) and get some more Mastery for more dps.

Anecdotes are anecdotal. Either way trust the simulations, they're superb this late in the game.

It is alarming to my brain how similar this is to what I came within a hair of typing out before deciding, "Meh, I'm sure V will get to this."
Pancakê
Mug'thol
Pancakê
90 Blood Elf Rogue
14100
06/27/2012 04:01 PMPosted by Vish
Pretty sure I could go lower (around 14%) and get some more Mastery for more dps.


Doubtful. The spell hit cap is more valuable than mastery. You do not reforge into mastery unless you are spell hit capped, expertise capped, and cannot reforge into haste.

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