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07/20/2012 01:48 PMPosted by SpecialneedsThe biggest problem here is that when you try to be overly helpful, people see it as condescending, and if there's one thing that people hate, it's people calling them stupid.
You can only be bullied by people who have an actual place and influence in your life, not by Stabyo the lvl 64 rogue on a random mmorpg server.
My gods, the world is full of sissies.
It's also far too easy to do a simple search of google and/or these forums and come up with an optimal spec and dps rotation for your class and chosen spec. The other four players in the group don't want to carry you through the dungeon and they shouldn't have to. 8k dps is horrible and any fresh 80 that has a decent spec and rotation can do much better. Too many people these days have this entitlement complex about dungeons and think it's okay to go into heroics with terrible gear and the other players have to carry them.
edit: @OP That doesn't excuse the person in your group being rude to you, but you should have done your homework.
So perhaps the person isn't min-maxing the class to the last tenth of possible dps - he may still be playing to the best of HIS abilities, and it is both unrealistic and obnoxious to assume that, just because a certain amount of dps is possible, it is therefore required for everyone to do that amount of dps or else they are failures at the game and at life.
That's like saying that, since it's possible to score 1600 on the SATs, you are all scrubs for having scored less and you should drop out of school and resign yourself to flipping burgers for the rest of your life because of it.
And, under no circumstances is it appropriate to imply that it is this person's fault, if other players abuse him for dps.
Get some perspective.
07/20/2012 11:03 AMPosted by SimcaNot so much that it's more difficult, or that the focus is on the receiver. I think most people are focusing on the receiver because it's the one thing you, the individual, have control of.
07/20/2012 03:09 PMPosted by SpecialneedsI think the point he was making is simply to be prepared for what you're getting into.
07/20/2012 03:59 PMPosted by McdrunkThe person making the comments doesn't have control over themselves?
This thread is an interesting contrast of values.The person making the comments doesn't have control over themselves?
An individual can control their behavior, that is their ability to resist becoming offended. They cannot control the behavior of others who wish to offend them. While the other side could also change themselves, keep in mind the aggressors do not perceive their behavior as a problem and have no real incentive to change, so are unlikely to do so.
Yes and no. The fault in a situation like this goes both ways but it is on a separate scale. It is 100% the fault of the giver that something "vile" was said but it is 100% the fault of the receiver for taking offense, they aren't comparable or relate-able in any way other than they happened at the same time.
It just seems like most of the focus is on the receiver and almost none on the giver. It's easy for people to say "don't get offended" to one group but when it is suggested to also say to the other group "don't be a tool online" everyone throws up their hands and say it's the internet, nothing can be done. Just seems hypocritical to me.
Is not being a tool that much more difficult then not being offended?
Might just be me, but I have no problem "carrying" people if they are at least polite. Or if they just hit 85 and are trying to gear up for PvE or PvP. Not claiming I am the best, but I am claiming I can carrying some dps through a random five man and maybe one or two in bgs.... Other team depending of course.07/18/2012 07:06 PMPosted by LarwoodMost people play the game to have fun not carry the new guy.
please explain how would you deal with people who refuse to do the following in bgs, despite being told a couple of times:
1. fight on roads
2. fighting a good 45 yards (and above) from node
3. leaving a node unprotected
4. simply doing what they want and ignoring bg objectives
07/18/2012 04:34 PMPosted by LeothielWhen anyone criticizes another player without offering any improvement, they are just as being guilty of being a baddie as the low DPSer who has ignored tips on how to improve.
Dont get your feelings hurt by what some random jabroni says online.
Ashtón, thank you for posting your thoughts about how to increase positivity in a community driven environment. There are indeed countless ways to be far more constructive when responding to other players and your highlighted example is fantastic (though I had to remove the inappropriate language).
When you boil it down, we’re all the same. Who sits in front of the keyboard doesn’t matter; you have the same passion as the next player: You love to play World of Warcraft! Scrub away the frivolous things and you now have a foundation for a mindset that will assuredly promote and foster a fun, interactive, and positive gaming experience. We were all beginners at one point. We all had to learn how to play through discovery, trial and error, and most importantly, through the advice shared by others we played with.
Speaking to a friend of mine the other day, I was paid one of the kindest compliments I’ve received in a long while. She said to me, “You give such great advice, I love talking to you.” I can’t honestly say that any of my advice is all that great, but her words meant a lot to me. And apparently, my words to her mean a lot, too. It’s a trade and through simple acts of sharing advice and thoughts based upon our own experiences, we’re able to make someone feel valuable, cared for, and important. The question now becomes, why wouldn’t you want to make someone’s day by being helpful or encouraging?
It is certainly important that we provide everyone with the necessary tools to handle in-game concerns such as inappropriate language and harassment, that’s a given. But it has been and will always be up to us as players to walk-the-talk of building and maintaining a positive community. Not to be too corny, but it’s like the film, Pay It Forward. Get enough people doing little things to be helpful and positive, and voila! Let the domino effect commence.
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