Is there a point to CTC anymore?

90 Night Elf Warrior
11775
So I just got my heroic hands today and so I had to gem and enchant it...and found myself having to hold back on gemming avoidance because I'm flirting with the CTC cap all the time.

Is it even worth capping anymore at this point? It seems most of the damage I'm receiving is magical.

Also, I'm 102.56 unbuffed and unfed right now...in your opinion what should I drop to fall under this cap? Should I go full stam, full threat, or just keep capping out?
Edited by Bealina on 7/25/2012 9:50 PM PDT
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100 Pandaren Warrior
16305
07/25/2012 09:49 PMPosted by Bealina
Is it even worth capping anymore at this point? It seems most of the damage I'm receiving is magical.


In the sense that it makes you take less damage, yes.

Not really if you mean in the sense you could gem 40 parry in every slot and still clear DS
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90 Draenei Paladin
15075
So I just got my heroic hands today and so I had to gem and enchant it...and found myself having to hold back on gemming avoidance because I'm flirting with the CTC cap all the time.

Is it even worth capping anymore at this point? It seems most of the damage I'm receiving is magical.

Also, I'm 102.56 unbuffed and unfed right now...in your opinion what should I drop to fall under this cap? Should I go full stam, full threat, or just keep capping out?


Would reforging your shoulders to mastery over hit help you at all with keeping at/over the cap?
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90 Blood Elf Paladin
12350
At this point of DS nerfs, you could socket spirit gems and lololol your way through.

You have three real options, though.

Gem/reforge to maximize stamina. Simple, easy. Won't kill you. But you're not going to parse any epeen out, either.

Gem/reforge to avoidance to take less physical blows overall. Keep a baseline of... say... 200k health, and you'll be fine probably.

Gem/reforge to DPS with hit/expertise/strength. Parse them logs, piss your heals off if they're not aware you're doing this, etc.

You can keep a pretty high CTC with ret gear, as some of it has some very high mastery ratings. I think in my 'tank dps' gear, I have 96% CTC still, and still 220k health or so, and a few thousand more epeen points.
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100 Dwarf Rogue
18880
The big bursts of magic damage are the ones you notice because they hurt a lot, but most of the damage you'll take is regular melee damage. If you can block all of these it will make the healers job a bit easier.
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90 Human Warrior
13005
Also, CTC modifies the worst-case scenario more than any other stat.

Yes, magic damage hurts. But the thing that kills you is when it hits at the same time as a melee swing. By reaching the CTC cap, you ensure that you never get a truly devastating melee swing, which increases your chance of surviving that combo in a way that a similar amount of stamina simply can't match.

Unless you're dealing with a fight where blockable melee is completely trivial and you deal with high amounts of unblockable damage that can burst kill you, CTC is worthwhile. And that situation only really occurs on pre-nerf heroic Yor'sajh and Madness.
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