Grizzly Hills Pvp Dailies
08/29/2012 08:26 AMPosted by ShadwynnI followed the procedure, and it worked. It seems to be only the quests that flag you for pvp that cause the issue. Also after completing them be sure to follow the process again of logging out and back between chars, otherwise you can't do any quests anywhere. they are all grayed out
You don't need to complete them before re-logging. Just re-logging seems to fix the issue. And it's only the quests which pop the warning indicating that you're about to be PvP flagged and will remain so while the task is in your quest log.
The other quest which doesn't pop this warning but will flag you for PvP the moment you kill one of the opposing factions mob won't have this issue. I suspect the bug is with the warning dialog.
Clicked on the Accept option for a quest that will auto-flag you for PvP, but at the warning dialog (the one that tells you, you will be flagged for PvP as long as the quest is in the quest log), I decline so the quest isn't accepted.
Once that's done, I'm unable to accept any other quests. All the Accept button is grey-ed out. This definately looks like it's triggered by the warning dialog (or something related to the warning dialog).
Logging "fixes" this but it does make accepting multiple auto-PvP flagging quests annoying.
The task I was experimenting with was actually an auto-PvP flagging one from Icecrown and I was never flagged for PvP since I cancelled.
And this goes for wintergrasp weekly's as well.
08/29/2012 11:34 PMPosted by ThummppThis definately looks like it's triggered by the warning dialog (or something related to the warning dialog).
It's really weird. The below code is for the "CONFIRM_ACCEPT_PVP_QUEST" popup dialog (lines 372 to 378 of StaticPopup.lua):
OnShow = function()
OnHide = function()
Which indicates both the accept and decline buttons on the quest frame are disabled when that dialog is shown, but only the disable one is re-enabled when it goes away. This seems like it would cause the issue we are having. The weird part: this is the exact same code going back to at least Patch 3.2. :-\
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