Because I somehow messed up my last post......Raid content hasn't gotten easier but, arguably, gotten harderServer CommunityRose Tinted GlassesPeople keep saying that the game is going casual and it is to easy for a brand new player to get things in the game. Yes and No. They have epics that you can buy with points you accumulate from doing raids or 5mans. This system has been in place, in one iteration or another, since BC, when people said the game was still hard. But on to Cataclysm stuff.
Im not quite sure why people are so interested in these kinds of posts. The main things I took from this article and what people have said so far in this thread are...
Each of the three tiers for Cataclysm been difficult. For instance, Cataclysm launched on Dec 7th and it took BL until Jan 25th to kill H-Cho'gal, Jan 30th to kill H-Al'Akir, Jan 31st to kill Sinestra, and Feb 3rd to kill H-Nef. That is four days from being 2months to clear current content for a top 5 world guild. That is a long time.
T12 took almost just as long. The 4.2 patch was released on Jun 28th. All bosses other than Ragnaros were killed by Jul 10th, and it took another month and two days to finally kill H-Rag on Aug 12th. So to complete T12 content as a top 5 in the world guild, it took a month and a half (plus the 500ish attempts that Paragon, and other guilds im sure, took to kill it). As well as many top guilds, and Blizzard themselves, saying it was the hardest encounter to date.
So that now only leaves T13. 4.3 came out on Nov 29th and this is the only one that i will give you that could be considered "easy". Everything, but Spine and Madness, was cleared on Heroic the week Heroic mode was unlocked. It took until Dec 24th to kill H-Spine, and then another 3 days to kill H-Madness. H-Spine was the only real difficult fight in Dragon Soul, and once that was down it was just a couple of days to get platform order figured out to get a kill.
With each tier taking at least a month to complete, more often than not it was longer, I have a hard time seeing how it is becoming too easy. In fact a lot of people ended up quitting or stopped raiding in T11 because it was taking TOO long.
Server Community is absolute !@#$ now. In Classic, Burning Crusade, and Wrath, you couldn't be a douche-noozle if you wanted to raid. Either guilds wouldn't recruit you or you wouldn't get invited to PuGs. Sure you could do 5-mans through LFD, and be the biggest douche ever and your server wouldn't care, because more than likely no one but you was from your server. Now with LFR implemented, people dont have to care about what the rest of their server thinks of them. Can't get into a guild? No problem, just hop in LFR. No one will take you for PuGs? No problem, just hop in LFR. Whole server dislikes you? No problem, just hop in LFR. It drives me nuts the anonymity that LFD and LFR gives, provide people to just pull the boss before the group is full, ect. And that anonymity that it makes some people feel when they are just sitting in SW/Org and trolling.
All that being said, I feel that all the changes are either irreversible or added to my enjoyment of the game. I absolutely hate what LFD and LFR did to the server community, but would i want them removed from the game? Hell no. While leveling a character, I dont want to have to stand in SW/Org and spam for the other spots and then travel to the instance portal. LFR allows me to play some characters that I would not normally be able to raid with, and get decent raid gear that character.
On the other hand, everyone that is asking for Classic/BC back is looking through Rose Tinted Glasses. They are just remembering the good and the fun about those expansions. As a player since late beta, I can assure you most of the players wouldnt be still playing/coming back if the game was even HALF as grindy as it was. Seriously, the game was stupid at times how much and often you had to grind things. 90% of the quests were kill 10 of these and bring me 30 of those, with a 5% drop chance.
The game has come a LONG way from Classic, and in my honest opinion, the vast majority of it has been good change.