1. Character name and title: Allyriae of House Alyrion of Stormwind (formerly of Lordaeron)
2. Character age: Ally was born shortly after the First War, but well before her parents were killed in the Second War. (About 30, by most timeline accounts.)
3. Character race and class: Female Human Mage
4. Character personality: A bit of a chameleon. In the Court of Stormwind, reserved, refined, educated, and generally aristocratic. Outside of Court, much more of a free spirit, adventuresome, rough, and temperamental.
5. Character views and goals: Complicated, as is her past. She was taken to Stormwind at age six, after the death of her parents. She remained fiercely loyal to Lordaeron, even while living in Stormwind. After the destruction of her home kingdom, she was a lost soul, even while apprenticing under the mages of Stormwind, with hopes to someday join the Kirin Tor. To this day, she has divided loyalties. Publicly, she serves King Wrynn and the Alliance, as a friend, noble, and hero. In her heart, she still pines for the day when Lordaeron rises again. Known only to a few, she maintains her close association with the neutral Kirin Tor, despite being a hero of the Alliance.
6. Player focus: I used to do more spontaneous RP, but lately I stick with long narratives, shared between friends and guildies. My general rule, having been a Feathermoonie since release, is to respect RP even when I'm not in-character at all times. (Though I do try to keep all in-world tells reasonably in-character, while party and guild chat is out-of-character.)
7. Player availability: I'm online often, usually a few hours every night. I'm usually working on achievements, or finding something interesting that I've not yet done. I'm almost always happy to RP, though, either in-world or in writing.
8. Character strengths and flaws:
Ally can't wholly get away from her aristocratic background, and she still has a tendency to turn her nose up at non-humans she doesn't know, with the exception powerful faction leaders, and close friends of other races (which is a bit hypocritical). She's compassionate, but at an academic rather than personal level. She doesn't prefer to be in the middle of bloodshed if possible. She despises Orcs, who killed her parents, and Blood Elves, who she sees as traitors to the Alliance. She also, as a product of the nobility, seeks political power. Her close proximity to the King, as well as secret associations within the Kirin Tor, bolster her feelings of power and superiority.
She is, despite all weaknesses, compassionate if not empathetic. As worker of the arcane arts, she seeks to better understand the world, and all things in it. Despite her own anger at the Horde for their crimes against her people, she seeks to understand them, even so.
9. Player strengths and flaws:
I consider myself a bit of an amateur writer (I haven't really given it time for anything else), and while this isn't a flaw in and of itself, it means that I tend to RP with a narrative focus solely around my own characters. This used to get me into a bit of trouble in past freestyle RP situations (not WoW-related) where I'd write long narratives which ended up crafting more of the world than the game master had intended. I also try to avoid the infamous Mary Sue syndrome with my characters, but sometimes I just can't help, especially in the relatively light Warcraft universe, but to prop up my main character to be an epic hero and so forth.
In my opinion, the Warcraft lore is difficult to really role-play in. The story feels disjointed and haphazard, at times. Basically, anything goes, as long as it makes a good game. (I don't fault Blizzard for this. It's just the way it is.) I think this plays into a strength I have, though, and that's really being able to flesh out my characters and tell you all kinds of things, like who their parents where, what their beliefs are, what their attitudes are, what's their favorite color, and that sort of thing. It's the sort of detail in which the world's lore really starts to struggle to hold-up, but I think it also helps add depth to the world, and make it more tangible, such as it is.