Mob movement feel weird post 5.0?

I feel like mobs, bosses in particular, move a lot faster and more closely making positioning harder while tanking.

Anyone else feel this?
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90 Blood Elf Paladin
It's always been a little awkward at times. Just gotta get used to it.

I always love the times when I position Zon'ozz right, edge to his maximum melee range... and he runs through me and clobbers me in the back.
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I mean, I was used to it before the patch. Extremely used to it.
Did they change something?
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90 Blood Elf Death Knight
I haven't noticed anything. The smaller the monster's hit box the twitchier it will be while you try to position it.
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Its more when I'm trying to reposition myself without moving the boss. Take the Jindo fight in ZG when you want to position yourself inside the bubble and him outside. Seems more picky on how you have to move to get him to do this. It used to be fluid for me, maybe I'm just imagining it.
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