Fire mages, 27 seconds of controll 5.0.4

By cartoonz.

http://www.youtube.com/watch?v=AOURDGhF6C0

With the damage they have, this is to much.
Edited by Packingwood on 9/10/2012 7:08 PM PDT
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90 Human Paladin
10930
Balanced at 90.™
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90 Dwarf Hunter
16040
In before mages trying to justify this absurdly long cc chain.
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85 Draenei Paladin
8250
That'll make for fun, and engaging pvp where both parties are locked in an epic struggle that can go either way at the drop of a hat!

Oh wait...
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09/10/2012 07:30 PMPosted by Prieto
In before mages trying to justify this absurdly long cc chain.


And locks are fine with over 100k in dots in 10 seconds?>
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90 Troll Druid
14820
09/10/2012 09:10 PMPosted by Flásh
And locks are fine with over 100k in dots in 10 seconds?>


10 seconds of free casting should produce an unhealable amount of damage. Single person control chains should never even have the ability to last that long under even the most generous circumstances. The sad fact is there is just way too much cc in the game and it needs to be reduced. Maybe they should reduce the base time in a cc down to 4 seconds in pvp and make DR happen a cast faster.
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10 seconds of free casting should produce an unhealable amount of damage. Single person control chains should never even have the ability to last that long under even the most generous circumstances


And letting a mage freecast over and over should produce a long CC chain. The moral of the story, break the casting chain or die.
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85 Draenei Paladin
8250

And letting a mage freecast over and over should produce a long CC chain. The moral of the story, break the casting chain or die.


Can't do that while...
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90 Blood Elf Mage
7100
09/10/2012 11:05 PMPosted by Flásh
10 seconds of free casting should produce an unhealable amount of damage. Single person control chains should never even have the ability to last that long under even the most generous circumstances


And letting a mage freecast over and over should produce a long CC chain. The moral of the story, break the casting chain or die.


And people will get a chance to interrupt them HOW? Are we to start every fight where a mage is present by chugging an invisibility potion in some futile attempt to get the drop on him?
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Sure we have mass amounts of CC, but what you fail to understand is 2 things:

1) Most of those control spells, frost nova, deep freeze, frostjaw, ring of frost and combustion, are used for damage mainly. If we used these solely to CC someone we would not be able to shatter them and therefore not maximize our damage.

2)Classes have things called counters. You can trinket any of the above, they're dispellable minus a few. !@#$ a druid can travel form out of novas and frost jaw. Pallys can bubble everything listed. Priests can dispel most of that. The list goes on and on. Rethink your statements before you go QQ BLIZZ NERF DEM QUIK SO THE GAME CAN B MOAR UNBALANCED.
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85 Draenei Paladin
8250
Sure we have mass amounts of CC, but what you fail to understand is 2 things:

1) Most of those control spells, frost nova, deep freeze, frostjaw, ring of frost and combustion, are used for damage mainly. If we used these solely to CC someone we would not be able to shatter them and therefore not maximize our damage.


You must not have seen the same high level mage play in cata I have, where the majority of deep freezes were used on healers. There is less dissuading mages to using their control on something other than a healer, especially considering mage damage outside of a freeze will be much better than it was before, which will free up combustion and frostjaw.

09/11/2012 08:11 AMPosted by Alfrenn
2)Classes have things called counters. You can trinket any of the above, they're dispellable minus a few. !@#$ a druid can travel form out of novas and frost jaw. Pallys can bubble everything listed. Priests can dispel most of that. The list goes on and on. Rethink your statements before you go QQ BLIZZ NERF DEM QUIK SO THE GAME CAN B MOAR UNBALANCED.


Are you aware that there are less outs than before for CC? What happens when a healer that isn't a paladin gets caught in a CC cycle? What happens to the paladin for the next 5 minutes when they have no bubble? If that's too hard to understand here's math: more cc+less dispels/counters=really dumb.
Edited by Shiraha on 9/11/2012 11:35 AM PDT
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81 Night Elf Druid
9475
Why did fire mages get deep freeze???
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90 Orc Shaman
9080
GC specced fire duh!
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90 Orc Death Knight
3340
09/11/2012 09:47 AMPosted by Sledgehammer
GC specced fire duh!


Hahaha, this.
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90 Blood Elf Mage
8360
*ahem*
Most hunter vs mage fights (when the hunter knows his class)
SILENCE SHOT (4seconds)
SCATTERSHOT(3-4seconds)
ICE TRAP(4-8?) seconds
DETTERANCE (4seconds)
FEIGN DEATH (removes target, takes 1-3seconds to retarget)
INTIMIDATION (3second stun)
REDIRECT (swaps target, 1-4seconds for player to realize and reswitch targs)

Oh look! Silence shot's up, rinse & repeat but add in Lynx rush, dire beast, force an ice block (or the mage dies)

REPEAT THE CC!

Hunter's have just as much control as mages, but, most of those are used for damage bursting opportunities.

Pallys - Bubble you can HEAL in - flash heals you ALWAYS have. Repentence, rebuke, HoJ (while mages try to get some distance on you)

If you know your class and how to avoid CC, use some cooldowns for offensive capabilities, every class is viable against every other class.
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85 Draenei Paladin
8250
*ahem*
Most hunter vs mage fights (when the hunter knows his class)
SILENCE SHOT (4seconds)
SCATTERSHOT(3-4seconds)
ICE TRAP(4-8?) seconds
INTIMIDATION (3second stun)


Their CC ends here.

DETTERANCE (4seconds)
FEIGN DEATH (removes target, takes 1-3seconds to retarget)
REDIRECT (swaps target, 1-4seconds for player to realize and reswitch targs)

REPEAT THE CC!


These are not CC.
Besides, wtf is redirect? That's not a hunter ability.

09/11/2012 09:58 AMPosted by Arguement
Hunter's have just as much control as mages, but, most of those are used for damage bursting opportunities.


No they don't. Your bias is showing just because you're a mage fighting a hunter with a clue, which was known to counter mages for over 7 years now.

Pallys - Bubble you can HEAL in - flash heals you ALWAYS have. Repentence, rebuke, HoJ (while mages try to get some distance on you)

If you know your class and how to avoid CC, use some cooldowns for offensive capabilities, every class is viable against every other class.


You're not worth the effort to respond to anymore since you've proven to be biased and not know what you're talking about... also, about bubble, that's really funny considering mages have the best self healing potential of all the pures in the game, along with their CC, they have an extreme ability to reset a fight in their favor as well.

09/11/2012 09:13 AMPosted by Shiraha
Are you aware that there are less outs than before for CC? What happens when a healer that isn't a paladin gets caught in a CC cycle? What happens to the paladin for the next 5 minutes when they have no bubble? If that's too hard to understand here's math: more cc+less dispels/counters=really dumb.
Edited by Shiraha on 9/11/2012 11:08 AM PDT
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09/11/2012 08:11 AMPosted by Alfrenn
2)Classes have things called counters. You can trinket any of the above, they're dispellable minus a few. !@#$ a druid can travel form out of novas and frost jaw. Pallys can bubble everything listed. Priests can dispel most of that. The list goes on and on. Rethink your statements before you go QQ BLIZZ NERF DEM QUIK SO THE GAME CAN B MOAR UNBALANCED


Exactly. And dont forget mages can be silenced, and stunned, and interrupted. Learn your own class, and how to counter others, and quit crying about mine.
Edited by Flásh on 9/11/2012 10:26 AM PDT
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85 Draenei Paladin
8250
2)Classes have things called counters. You can trinket any of the above, they're dispellable minus a few. !@#$ a druid can travel form out of novas and frost jaw. Pallys can bubble everything listed. Priests can dispel most of that. The list goes on and on. Rethink your statements before you go QQ BLIZZ NERF DEM QUIK SO THE GAME CAN B MOAR UNBALANCED


Exactly. And dont forget mages can be silenced, and stunned, and interrupted. Learn your own class, and how to counter others, and quit crying about mine.


Most silences are magic debuffs. Glyphed mage armor reduces the duration of magic debuffs by 45%. Some stuns are magic, you have blink, ice block, and cold snap, now usable while stunned granting 30% heal, and a bonus ice block. Nearly every every interrupt in the game was nerfed by handing them longer cooldowns, except for mages and their 2 set pvp gear at 90 giving them a 20 sec cooldown, 6 second interrupt, 4 second blanket silence on counterspell. Your class has far more outs to everything you just listed than anyone else! Grats!

I know my own class, and I know yours, probably even better than you in pvp considering I played it to level cap on 3 different occasions, and I hate fighting mages with a passion, so I need to know them. It doesn't make mages any more fair to fight, considering mages have been babied by blizzard ever since wotlk due to post traumatic sunwell disorder, and the three mages who come to defend this silliness should just stop posting if this many holes can be punched in their posts.
Edited by Shiraha on 9/11/2012 11:38 AM PDT
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90 Troll Shaman
15790
09/10/2012 07:07 PMPosted by Packingwood
With the damage they have, this is to much.


Does not go along withthe video since most of those stunes are broken when damage is done.
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90 Human Warlock
11870
2)Classes have things called counters. You can trinket any of the above, they're dispellable minus a few. !@#$ a druid can travel form out of novas and frost jaw. Pallys can bubble everything listed. Priests can dispel most of that. The list goes on and on. Rethink your statements before you go QQ BLIZZ NERF DEM QUIK SO THE GAME CAN B MOAR UNBALANCED


Exactly. And dont forget mages can be silenced, and stunned, and interrupted. Learn your own class, and how to counter others, and quit crying about mine.
you can trinket silence , blink stuns and juke interrupt......sounds like you should take your own advice and learn your class wee man
Edited by Drakeular on 9/11/2012 1:35 PM PDT
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