09/19/2012 08:51 PM
Posted by Andiran
This horse is going to get its head bashed in plenty more once people are trying to go around the world catching things for their pet battle teams and CRZ renders that infinitely more difficult than it needs to be.
The CRZ -is- the root of this problem. It's a shame that the fishing content has to suffer for it. Folks have every right to call Blizzard out on their terrible implementation of a terrible idea.
I have yet to see what the problem is with CRZ. Yes, there are issues that need tweaking, and yes, it stinks that they couldn't have been figured out beforehand.
I started playing in May of this year. (And oh my gosh, if I hear one more of you complain about how things were so much better back in the "glory days" of Vanilla/BC, I swear I'll... I don't know what.) Yes, I'm a newbie to WoW. But I'm excited for CRZ. WoW is an MMO - massively multiplayer online (roleplaying game). You ALL seem to be forgetting the "massively multiplayer" part of that. Blizzard is trying to help dead servers to a certain extent and not give certain players an advantage that they would not have had they chosen a realm that had a higher population. I understand there is a difference in play style -- I like my medium pop. server, because it's not too big, but I still see people pretty much everywhere. All of you who are QQing because you "actually have to compete now!" need to get over yourselves and realize that this is how Blizzard intended for the game to be played.
If Blizzard wanted each person to be able to have as much as he wanted, they would've come up with something like having each person instanced by himself and only coming together via queues for dungeons/LFR/what have you. Have they done this? NO! Because it's a stupid idea! With CRZ, everyone can experience Azeroth with other people around, like the game was intended to be experienced.
So yes, I recognize that there are still bugs (some large ones) to be worked out, but I like this change -- I LIKE seeing people everywhere I go in Azeroth, instead of having some zones completely empty and some zones (capital cities) teeming with life. This is a GOOD change, so get off of your high horses and realize that Blizz didn't intend for you to play the game by yourself.
This is my feeling as well. I acknowledge the issues about CRZ and have run into some of them myself, including the unnecessary griefing and player hostility to 'interlopers' (who have no choice in the matter, so do not deserve to be treated like garbage by the QQ'ers).
To those whose condemnation of CRZ involves actual competition for mats... wow, is all I can manage. Acting like all the herbs and ore on the server are your domain and no other's is rather immature and selfish, not to mention, entitled. I saw some of this behavior myself when in Storm Peaks last night doing the Jewelcrafting daily on an alt. The amount of crying over herb nodes in General Chat was laughable. People were yelling and crying for others to stop harvesting 'their' Icethorn.
It's like players have forgotten what it's like to even play with other humans in the game unless the RDF and Raid Finder are involved.
People have gotten lazy and complacent in this game and it shows.
I've been doing a lot of farming since the CRZ went into effect and at no time has the CRZ ever stopped me from getting the amounts I needed to craft, or make gold.
There are far too many unrealistic expectations about things. The other solution to fix the server population issues is server shut downs and mergers. Which is the worse of two evils? CRZ, or permanently being merged into other servers to make a larger population? Are any of you ready to lose your beloved character names/guild names because of a merge? That would likely happen. I saw it happen in another MMO and it wasn't fun.
Be thankful Blizzard is trying to come up with a solution that doesn't involve dislodging people from the servers they love. Give it time. It hasn't even been live that long and people are acting like the world has ended.