Why do we all have the same base mana now?
09/15/2012 12:19 AMPosted by Undêrtowthat makes sense but it makes me upset when i see a fresh 85 has the same amount of mana as i do and im just about full heroic DS geared.
Yea but that same 85 cant jump into a HOL dungeon and do squat.
You'll have FAR superior heals and regen. I like it myself in PVP
Used to click someone and if they were full Transmog then the other way to tell them apart was by mana pool. Now they have no idea if im a fresh 85 or a veteran PVPer until the fight gets going
Seems to me I wasted a lot of gold on +50 Intellect gems for my gear.
I went from 140K mana to 100K
I want a refund...lol
It wasn't a waste. Int is still valuable, just not as overwhelmingly better than every other stat as it used to be.
09/15/2012 12:23 AMPosted by OktarrSeems to me I wasted a lot of gold on +50 Intellect gems for my gear.
Int still gives spell-power, it just doesn't make your resource broken to the point where its impossible to balance.
09/15/2012 12:30 AMPosted by UndêrtowIve always relied on spirit when others were stacking intellect. but i always had a good bit of mana to work with also. The most intellect does for me now is a small Spell power increase
Int is by no means a "small" spellpower increase.
You'd think someone who is 8/8h would know their stats a little better.
09/15/2012 12:23 AMPosted by Undêrtowim still managing my mana the same way with the lightning bolt spam and spirit just like other classes do it their way. its just weird seeing everyone with the same amount of mana.
Honestly, I feel the only problematic mechanics were rapture and the resto druids equiv, which made mana pool their primary regen stat, which seems to be what blizzard wanted to do away with. However, I don't personally mind the change too much, even though it is a little odd going from 160k or so mana to 100k.
Sadly, as a result of the change, the gnome racial became very meh for disc, as opposed to what it was pre-5.04. That's the main thing i'm unhappy about.
Int is just sp and crit, which is about what it should be. I'm not sure if the amount of crit per int was increased like the parry per str was, I don't think it was though.
Spirit increased mana regeneration for healers.
Intellect increased spell power, spell crit, mana pool (more resources), mana regeneration (similar type to spirit using formula), and increased active mana regeneration via percentile regeneration from abilities and buffs (like replenishment or innervate).
That is a hell of a lot for a single stat, and int trumped spirit (the intended regen stat) in many situations for mana regeneration.
Spirit increases mana regeneration
Intellect increases spell power annd spell crit
So now healers get to balance power and mana regeneration rather then just getting the go to stat of int.
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