This is the version of Stalker I am using:
80x Stalker-4.2.03\StalkerData.lua:186: Invalid unit name (nil)
<in C code>
Stalker-4.2.03\StalkerData.lua:186: in function "AddPlayer"
Stalker\Stalker-4.2.03.lua:575: in function "ProcessHostileEvent"
Stalker\Stalker-4.2.03.lua:390: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher":4: in function <string>:"safecall Dispatcher":4
<in C code>
<string>:"safecall Dispatcher":13: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
Chatter-v.1.3.4-8-g85a19f8\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <Chatter\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Also I'm having problems with one of the columns in the Stalker Viewer that keeps showing a "?". I think it has to do with the GetLocationName?
if view == VIEW_PLAYER_EVENT then
local zone = GUI.ListFrameFields[view][row]["Zone"]
local _, z = Data:GetLocationName(unit.locC, unit.locZ)
zone:SetText(z or "?")
zone:SetTextColor(r, g, b)
Also another thing I want to do with this addon is to "ADD" a column to show the realm the player I detect is on because of the newly added Cross-Realm technology. This column will just be added to the event view of the players detected which would be with the columns Source and Zone. My question I'm asking is what is the callout to determine the player's realm and set it up the way the addon has it for the above code?