12/24/2012 09:21 AMPosted by AzloranFor example, dropping it while running on blade lord Tayak tornadoes or helping the healers recover from a double crush mistake on Garalon.
I was thinking recovery from bad epicenters on Feng as well, and I agree that there are definitely times where HTT shines. I think the Garalon example goes to AG though, as you can abuse the circles to get much stronger AGs to help them recover on that fight.
12/24/2012 09:21 AMPosted by AzloranHTT does about 950k healing
That number seems a little exaggerated to me. Just looking at the numbers I'm seeing ingame right now, and with average crit rates it seems like the max potential for healing from HTT in my gear is right around 750k. At the same time, the both AG #s seem underwhelming. I've seen 2 million healing with 30% overheal off a single AG + Ascend (noting it was during hero with weapon enchant proc/DMC proc/potion - averages more around 1-1.3M with Ascend but w/o hero) before, and I've seen AGs go up to over a million (RNG gods smiled upon me, average without cds is closer to 750k) without any cooldowns up.
I will however, withdraw my blanket statement. It's not absolute by any means. If you require exact control over your raid cooldown and don't need it more than once every 3 minutes or are weaker on dps than you'd like to be then HTT may shine above AG. If you need that healing more often than that 3 minutes, or there's a damage booster in the encounter when you need that healing boost (many examples of this so far this tier) then AG will shine.