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Because, you know, battlegrounds are balanced around solo play and all...09/24/2012 04:51 AMPosted by NovâThey are both annoying to solo unless you have an offensive dispel.
You guys have no idea what you're talking about unless you have played 3s on beta. Shadow priests do not EVER go down, they are the sub rogues of MOP unless they get nerffed, only with 2x more survivability.
Get priest to 30% -> fade and heal to full
Get priest to 30% -> dispersion and healer heals him to full
Get priest to 305 - > spectral guise and healer heals him to full.
Seriously its the most retarded thing I've ever seen in this game. Maybe you spriests will argue you need these defensive CDs in BGs and 1v1 but it does not justify being invincible in arenas
Mages complaining about shad-
Wait, Mages complaining period...?
09/24/2012 02:41 PMPosted by RepriesentLets put it this way, if priests are overpowered at 90, they will get a quick nerf, mages cant be nerfed because the reason they are overpowered is because of the control they possess. A good mage can control and kill 3+ people at a time almost constantly.
spriests don't have so many silences and don't have spell steal
but i agree both are disgusting
09/24/2012 04:18 PMPosted by AbracadaverAre you seriously trying to say mages are better that shadow priests at the moment?
The spriest burst is at least bearable, mage is not, thats why.
To quote another mage..
"You should see what happens to people in the new shatter rotation. Frost bomb---deep freeze---frost bolt (60k) frost bolt (60k) ice lance (50k) Frost bomb explosion (60k) frost fire bolt (70k)
All these numbers are approximate, but generally they are that high. And all that takes about 4 seconds to do to someone. IF you somehow survive it, I'll just nova you with my pet and then take another 100k or so off you with a frost bolt/ice lance immediately after."
Wonder how this is gonna look like at level 90.
09/24/2012 05:05 PMPosted by Skwishmages have 3 silencesImproved counterspell now counts as three silences.
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